Minor Performance Update

[h1][b]Minor Performance Update[/b][/h1] [h3][b]Pressure Within Map has received a few much-needed quality-of-life improvements[/b][/h3] - Certain trees have been removed and replaced, primarily within the city area - All cars have received an update, including color changes - The majority of buildings within the city area have received updates, color changes, and texture changes - Windows of buildings within the city area should now properly block the view into the building - All houses within the residential area have been updated, including color changes - Some scattered trash assets have been removed or replaced - Trash cans within the residential area have received an update - Large rocks around the school have been removed and replaced with rock types already present on the map - Various decals on the ground within the city area have been removed - A landscape backdrop surrounding the map has been removed as it is no longer visible due to fog density - Larger buildings outside of the playable area have been removed and replaced by smaller ones - Various changes to foliage assets to help performance - These changes have helped to reduce [b]1.7 GB[/b] of disk space while improving the quality [h3][b]Further plans for the Pressure Within map[/b][/h3] - Updating the school area, specifically the building and library area - Updating the hospital textures and possibly removing excess items - Update train factory textures and remove/replace foliage assets - Residential area will receive further scattered trash updates