[list]
[*] Added new targeting priority for shields and armor: "has." an enemy with 1 or 100 shield will be treated as equal with this priority.
[*] Added new models to Bee Queen, Bee Guard, Bee Worker, Mushroom and Cactus Golems, And the Necromancer.
[*] Status effects are now only applied on successful hits
[*] Minor optimization to enemies to reduce lag when many are on screen
[*] New Items!
[*] Balance changes to existing towers and items
[/list]