Minipatch #1 - Covfefe Jar

Minishoot' Adventures

Fly into a charming handcrafted world and go on an adventure that mixes up open exploration with crispy twin-stick shooter action. Fight your way from the shiny overworld to the deepest caves, improve your ship and overcome the dungeons' bosses to rescue your friends!

First patch is here! Thank you all for your precious feedback and especially to Moojuiceman for the help with the achievement issue. I fixed all that was fast and safe to fix, will get back to work asap to fix the rest! [h2]Important[/h2] [list] [*]Fixed softlock at the final boss, being stuck behind the crystal barrier. It will now re-open if needed. [*]Fixed Arena achievement being awarded one arena too soon. [*]Fixed an issue where you could finish the game in Advanced without getting the achievement. Unfortunately this in not retroactive as I have no way to know who picked what difficulty due to the bug itself. I apologize for your lost efforts. If you still care to get the achievement, I’d suggest waiting for a future content update, and redo the game in Advanced on such occasion. Really sorry about this annoying issue :'( [/list] [h2]Minor[/h2] [list] [*]Removed confusing map icon/ping and fixed a cave position [*]Fixed some typoes [*]Lowered Teleport module price [*]Removed a softlocking gap in dungeon 1 [*]Removed the annoying crackling looping sound [*]Added the covfefe jar [/list]