Mini Fighters joins the Classic Collection!

Swords and Sandals Classic Collection

"Gladiator, gladiator, gladiator, Swords and Sandals, Gladiatorrrrr!"You grew up playing the legendary Swords and Sandals turn based combat game series. These games have been played over half a billion times. Swords and Sandals is nostalgia, Swords and Sandals is life.

[b] Begin the new year with a new addition to the Classic Collection, Swords and Sandals Mini Fighters![/b] As a special thank you to everyone who has bought the [i]Classic Collection[/i] over the years, we have decided to include [i][b]Swords and Sandals Mini Fighters[/b][/i] in the collection. This previously mobile-only game was originally designed as an ultra fast, slimmed down version of Swords and Sandals 2. It was released as simply 'Swords and Sandals' on iPhones and Android phones way back in 2011, and then re-released in 2018 as Mini Fighters. We hope you enjoy this simpler, slightly different take on the classic! (Please note, this game is 480 x 320 resolution because it was made for ancient phones, so you will see it plays in a smaller window than the other games.) The other major change in this patch is this: After reading many bug reports from users who have mentioned oddities after exiting one S&S game and loading another, I have decided to make it so the 'QUIT' button exits to desktop. I realise this is a bit inconvenient and I apologize, but the reasoning is below. Basically, old AS2 Flash games tend to keep all their variables floating around in memory. When I made the games back in 2006 , 2007, I didn't really know how to clear the variables and so on, and many of the games used the same variable names - so switching between games in the Classic Collection meant that some variables from the other games were still hanging around, leading to strange and unpredictable results! Anyway, once again I thank you for supporting the series over the years and for your patience. I'll try to patch the Classic Collection a few times a year in between projects - it can be a real challenge just because the code is so old for some of the games and there are just some bugs I have never really been able to solve. I'll keep going though! For those who wonder what's next? I'm starting work on a REDUX version of [i][b]Swords and Sandals Crusader[/b][/i] this month , look for it around April / May! Then after that, work begins on the big one ... Swords and Sandals VI! [b]Here are the full notes for this patch. It's not a massive patch but we hope you enjoy the new addition![/b] [u][b]General Changes[/b][/u] [list] [*]Added a new game to the collection, 2011's Swords and Sandals Mini Fighters (re-released in 2018). [*] When you press 'QUIT GAME' now, the game will exit to the desktop instead of the main menu for the reasons mentioned above. [/list] [u][b]Swords and Sandals III[/b][/u] [list] [*]Trivia text can now be edited when creating gladiators [*] Exclaimation points and fullstops can be used in names and trivia [*] Removed erroneous 'demo' notification on S&S 3 and other typos [/list] [u][b]Swords and Sandals IV[/b][/u] [list] [*] Gladiators now are properly leveled against your gladiator! This took a long time to fix, many apologies for the long overdue patch. When you load a gladiator into slot one, enemy gladiators should scale accordingly now. [/list] [u][b]Swords and Sandals Crusader[/b][/u] [list] [*] Fixed an exploit where characters could get unlimited skillpoints ( thanks to Swords and Sandals Discord fan [i] 09ymmit071[/i] for the find! ) [/list] Until the next time, I salute you! Cheers, Oliver Joyce Whiskeybarrel Studios