Wage a global war of resistance against an alien invasion. Command turn-based tactical battles, build a network of covert bases, directly control your fighter wings, and achieve strategic victory in a simulation of asymmetric warfare against a technologically superior foe.
We've released another small patch onto the public branches for Xenonauts 2 that contains a few more important stability fixes.
[h3]Bugfixes:[/h3]
[list]
[*] Fixed a crash on the Soldier Equip screen when changing equipment. It was previously possible to drag items using both left mouse and right mouse button, occasionally leading to situations where you could be dragging two items at the same time and one would be in an invalid state. We've fixed this by disabling right-click dragging, which we don't think should cause players any inconvenience - but please let us know if we're wrong!
[*] Fixed an issue where the upgraded Colossus Battlesuit would revert to the un-upgraded version after a battle.
[*] Fixed the Gauss / Plasma turret base defence buildings and upgrade projects so they have a consistent cost and completion time.
[*] Added a loading screen tip about how to use TU Reserve (right-click on the desired fire mode or crouch button).
[*] (Hopefully) fixed an issue where the interior walls of the Western Town restaurant buildings would not render on certain PCs.
[/list]