Metal Slug Mission Start!
While waiting for the start of the new season, let's address the Season Settlement questions that everyone is concerned about. Let's take a look together!
1. Elevate Ultimate Level
First and foremost, we want to remind all commanders that upon reaching Level 110 during the season update, any unspent stamina and resources will be settled!If you prefer not to be settled, make good use of these resources and sprint towards the ultimate level!
Upon reaching Level 110, commanders will unlock the ultimate level, where all earned experience thereafter will be converted into ultimate level experience.
By continuously improving the ultimate level, commanders can claim generous rewards in the "Level Rewards" section of the ultimate talent interface.
With the increase in ultimate level, commanders will also receive ultimate talent points to unlock special talent features, enhancing your abilities in various gameplay modes and even unlocking some new gameplay content.
Furthermore, we want to remind everyone that, with the launch of the ultimate talent in the new season, all talents, effects, and ultimate level will reset. However, there's no need to worry because after the season settlement, when it is time to reap the rewards, plenty of rewards will be waiting for everyone to redeem!
2. Season Settlement
During the settlement process, the Seasonal Treasures will be temporarily open. The Merit Badge accumulated in Season 1 can be used to exchange for limited gems, character tokens, alloy pickaxes, weapon fragments, and many other items!
Merit Badge mainly come from the Abyss Value settlement at the end of the season. Commanders can make a final push to increase Abyss Value, allowing you to redeem more generous rewards when the Seasonal Treasures opens.
Additionally, if commanders who reach Level 110 at the season update have unspent resources, these resources will be settled and converted into item rewards.
The specific resources involved in the season update settlement are as follows:
1. Remaining stamina, turkey drumsticks, and stamina purchase times
2. Resource retrieval rewards for the first three days before the new season starts
3. First-clear rewards for any incomplete World Adventure stages
4. First-clear rewards for any incomplete Crystal Mine Exploration stages.
Commanders, hurry and check if you have any resources that will be settled!
If there are unspent resources when the new season starts, there is no need to worry. All remaining stamina & resources (excluding purchased stamina) will be settled and converted into item rewards based on a certain ratio.
The specific settlement rules are as follows:
1. Stamina: Only stamina exceeding the stamina limit will be settled and converted into rewards. For example, if a commander has 300/180 stamina, a maximum of 300-180 = 120 stamina will be settled
2. Turkey Drumsticks: All turkey drumsticks will be settled and converted into a specific reward.
3. Stamina Purchases: All current stamina purchase times will be settled and will not be converted into rewards.
4. Resource retrieval: For the first three days before the new season starts, all stamina & resources that can be retrieved through the resource retrieval feature will be settled and converted into specific rewards.
5. World Adventure: All incomplete World Adventure stages (including Story, Hard mode, and Flashback mode) will have their first-clear rewards settled, where experience and energy will be converted into rewards. The settled World Adventure levels will be marked as completed, and resources other than experience and stamina from the first-clear rewards will be sent to the commander via email when the new season starts.
6. Arcade Carnival - Crystal Mine Exploration: All incomplete Arcade Carnival -Crystal Mine Exploration stages will have their first-clear rewards settled, where experience will be converted into rewards. The settled Arcade Carnival - Crystal Mine Exploration stages will be marked as completed, and resources other than experience from the first-clear rewards will be sent to the commander via email when the new season starts.
3. Growth Acceleration
Opening Time: After the new update on October 22nd (server time)
System Overview: At the start of the new season, commanders whose levels are lower relatively will enjoy Growth Acceleration, including level boosts, increase DMG to the team's weapons, the level of team's core upgrades, Display Stand developmental materials distribution, and Vehicle Research Workshop level upgrades.
System Rewards: By participating in the corresponding daily gameplay, commanders can obtain more military cards, coins, general core part, gear oill, experience points, and conversion parts.
Friendly Reminder: The distribution of level boosts and developmental resources will consider the cultivation status of all the commander's weapons, cores, display stand, as well as the total amount of developmental materials in the inventory. There will be no excessive/duplicate distributions.