Meet The Developers: Camden Wickus

Contingency Plan

Take control of a capable combat frigate with your friends in Contingency Plan, a VR multiplayer co-op sci-fi spaceflight game about taking contracts and making money.

[url={STEAM_CLAN_IMAGE}/45041965/907734e946f8a24fb24bc37fec80d65f68a40868.jpg][img]{STEAM_CLAN_IMAGE}/45041965/2a05b33044c57686369c2c7c99d650db75c037a9.jpg[/img][/url] Hey everyone! my name is Camden Wickus, and I'm one of the devs working on [u]Contingency Plan[/u]. Pictured also is another of our hard-working employees, Eevee, who was instrumental in the development process via her impeccable supervision. This game has been a labor of love from just 4 devs over the course of almost 6 months now, and I'm excited for the release to finally be right around the corner. [img]{STEAM_CLAN_IMAGE}/45041965/4203efbeb9fb2a4c55efd1249fed48fff45f0845.jpg[/img] This project was a way for all of us to grow our skills as developers, and touch on as many aspects of the development process as possible. To do this, each of us had to wear a lot of different hats. Personally, I developed the main VR rig, along with the handheld weapons, inventory system, UI, and all of the Steamworks netcode that enables multiplayer interactions. I also designed and developed a couple of the dockable environments in the game, but you'll have to discover those for yourself! I have to admit, I didn't expect our game to get anywhere near as much attention as it has (80 wishlists!) but I'm grateful that there are people out there willing to give Contingency Plan a shot, and I hope that everyone who does download and play at least has some fun with their friends, even if it's in the context of making fun of the plethora of bugs I'm sure you'll find!