Take control of a capable combat frigate with your friends in Contingency Plan, a VR multiplayer co-op sci-fi spaceflight game about taking contracts and making money.
[h2]Gameplay[/h2]
[list]
[*]Added a penalty for flying too far away from the playable area. The ship will take 5 damage straight to health every 3 seconds in the danger zone. There is a clear indication when you are approaching danger and an arrow pointing you to the closest way back into safety.
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[img]{STEAM_CLAN_IMAGE}/45041965/d85b6265dcae54c2ac4817b76a672f86f8cf0fe6.png[/img]
[h2]Scrap[/h2]
[list]
[*]Added models for all scrap objects instead of being capsules
[*]Removed despawn timers (they now despawn on warp start)
[*]Added lens flares to space scrap to be able to see them easier (will be more useful once enemy ships are functional)
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[h2]QoL[/h2]
[list]
[*]Tuned back the ship flight direction particles, it was previously generating way too many particles
[*]Made the exit vector waypoint look towards the ship using a different method; should look better and be easier to spot
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[h1]Planned[/h1]
[list]
[*]Enemy ships are currently highest priority
[*]Movement stick deadzone settings to be added to the settings menu
[*]Settings to Invert certain axes of ship controls
[*]Ground enemy improvements
[/list]
Thanks for playing
- Thomas