Match Statistics Update

Shieldwall

Shieldwall is a funny third-person tactical battle simulator with strategy elements. It allows you to feel like a squad leader right on the battlefield.

Hello there! This little update fixes some issues and also brings match statistics and some other features. The list of changes: [list] [*] [b]Match statistics[/b] was added. In addition to simple numbers you also see all the Standards with its auras. Just hover over "LVL X" to see it. Other info details works the same way. [*] Match statistics builds two plots. They show you the progress of the match. [*] Hover over points to see special match result for each player. [*] [b]Flag's Healing Aura[/b] was changed. Now all flags have 0.5 HPS by default and you can upgrade it for 2.5 HPS. [*] [b]Additional UI[/b] above health bar shows you the amount of your health, sum healing effect and the signs of special auras (flag's healing aura, flag's protection aura and aura of the standard) [*] [b]Enemy AI[/b] has improved a little. Now it works better. [*] [b]Map 6[/b] was polished. Some navigation bugs, map border, flying barrel, shaking stairs, shallow sea area and more defects were fixed. [*] In-game [b]Net Worth UI[/b] was removed from Campaign matches. You still can see it in custom battles. [/list] Thank you for your support. Kind regards, Maxim Eltsov Nezon Production