Weekly batch of new fixes and features is here for you, hope you'll stay with us till the release!
[img]https://i.imgur.com/McHtlYP.jpg[/img]
[b]Bug fixes:[/b]
[list]
[*] Fixed bugs causing enemies to stuck in random places
[*] Fixed bugs freezing mission view when one of weapons was still active while entering said menu
[*] Fixed bugs allowing to load level with menu open and stuck
[*] Difficulty selection is now working properly
[*] Other fixes and improvements
[/list]
[b]New features and improvements:[/b]
[list]
[*] Steam achievements! Finally something to be achieved
[*] Tutorial intro animation added. Feel how it is like to wake up from a slumber
[*] Corrupted Mech's with upgraded angry visuals
[*] Weapon tiers have better visual coding
[*] Settings menu reskin
[*] New weapons should be easier and more apparent to unlock
[*] You can now adjust menu sliders with controllers
[*] Boss 3 and Boss 4 audio design
[*] Skin unlock condition counters now show correct values
[*] HUD damage fx displays correctly in non standard aspect ratios
[*] Other visual and gameplay improvements and balance
[/list]
[b]Known issues[/b]
[list]
[*] HUD damage fx is not properly triggered when below 200HP
[/list]