[h3]New Features:[/h3]
[b]Added Map System[/b]
[list]
[*] Maps can be accessed in the “Key Items” section of the “Downloadable Items” menu
[*] When entering a new Zone, a new item pickup will be nearby, giving you access to the Zone’s map.
[*] For players loading older saves, maps will automatically populate with the Zones they have previously visited.
[*] An arrow will indicate which part of the overall Zone the player is in, but does not indicate 1 to 1 positioning.
[/list]
[b]Added “Timing Assist” Setting[/b]
[list]
[*] Timing Speed can now be adjusted independently of Difficulty level
[*] A new Timing Assist level, “Slower” has been added to provide an option for players struggling with currently available options.
[*] Timing Assist changes the speed of all combat minigames, except for the Instrument minigame
[*] Instrument minigame receives more leeway for failure instead, as it is dependant on Music BPM for speed.
[/list]
[h3]Fixes:[/h3]
[list]
[*] Adjusted Pan & Daphnis Phase Change
[*] Fixed Felix Lover crash in SWC Palace
[*] Adjusted Basilica Upper West Wing Note event
[*] Adjusted REDACTED endgame fight
[*] More fixes to REDACTED endgame fight
[*] Added more equipment to REDACTED in REDACTED endgame fight
[*] Fix to hackable machine fight
[*] Fixed Battle HUDs for REDACTED not showing accurately in REDACTED endgame fight
[*] Added multiple missing LDEF animations
[/list]