Bootstrap Island is an intense, realistic VR survival game, inspired by "Robinson Crusoe". As the sole survivor of a 17th-century shipwreck you must quickly learn and adapt to survive against vicious beasts, explore the island and improve your skills to discover the mysteries of the tropical island.
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[h2]Dear Survivors,[/h2]
[h3][b]Major Update #1 - Building and Inventory is Now Live! [/b][/h3]
We are thrilled to announce the release of our [b]First Major Update[/b] since we launched the game into Early Access three months ago. This update introduces two highly anticipated features: an extensive building system and enhanced inventory management. These additions promise to elevate the survival experience and provide players with even more ways to explore and thrive on the ruthless island.
Your feedback helps us shape the game, so please let us know what you think!
[previewyoutube=4GTCUu7M-Qs;full][/previewyoutube]
[h3][b]Major Update #1 (Patch 0.2.0) Notes:[/b][/h3]
[b]1. New unlockable item - Satchel. [/b]Note that the item has to be unlocked first and then found in chests. You can carry two satchels (one on your left shoulder, one on your right shoulder) and switch them out.
[b]2. New unlockable item - Book of Building.[/b] Note that the item has to be unlocked first and then found in chests. You can use it to place plans for buildable structures and to destroy plans/structures.
[b][b]3. Two recipes in the Book of Building [/b]- a wall and a gate. [/b]You can use both natural and shipwreck wood to build, given that it’s at proper length.
[b]4, New usable plant - cordage root.[/b] Likes to grow on enbankments. Very useful for building but not indestructible.
[b]5. Revamped wood items to better accomodate building. [/b]Both natural and shipwreck wood pieces now fall into three categorys: longer pieces of wood, shorter pieces of wood, wood unfit for building.
[b]6. Greatly improved item selection mechanic [/b] - makes it easier to pick up objects if there are several objects together.
[b]7. New gameplay setting - grab selection. [/b]Item which is selected for grabbing is highlighted and displays a white “seal” icon. This option is on by default but can be turned off in settings. Note that grab selection is always enabled when taking items from Satchel.
[b]8. Some shipwreck debris has washed ashore. [/b]You can use it to make your new home more cozy.
[b]9. Additional improvements:[/b]
* Climbable wall next to the liana in ravine now looks nicer.
* Improved foliage in a number of places.
* Improved geometry in a number of places.
* Improved the interiors of caves.
* Fixed a large number of bugs.
* Fixed and improved some sounds.
* More music added to the game for exploration and nights.
* Health, thirst and hunger bar animate when a value changes.
* Fixed issues with animal aggressions, they now attack if their numbers are sufficient.
[b]Known issues:[/b]
* Satchel and building still need some polish and bugfixing. Feedback and bug reporting is very welcome, as it helps us identifying issues.
* Seagulls are strangely quiet.
* There appears to be some issues with liquid pouring. We are looking into it.
We would love to see what you can build! Let us know what you think on our [url=https://discord.gg/2VQxf7H8]Discord[/url]!