Like a dead man reanimated by dark sorcery, the necromancer simulator is back! Give the undead the ability to fly over mountains and swim across rivers, explore a fully generated world at night and fend off enemy hordes during the day. Start a new, uhm, life.
The first of two anticipated updates we announced in yesterday's post is finally here! Please make sure that you have the latest (1.0.3) version of the game installed.
[img]{STEAM_CLAN_IMAGE}/43752673/cf7c9106a103307441429af070f3b0682dcbb259.jpg[/img]
[b]List of changes: [/b]
[list]
[*] Increased HP for the Hand boss and reduced the distance by which it could move away from the tower.
[*] Increased the armor for titans’ body parts.
[*] Increased the damage and HP for the final boss.
[*] Increased the damage for the Reaper boss.
[*] Increased the target updating speed for all units. Now, the units will find a new target according to their order faster.
[*] Added the 3rd upgrade level for the “Statue of Majesty” machine.
[*] Added animation of body parts flying into the cauldron in the titan creation window when adding body parts to the recipe.
[*] Cleaned away a small area of fog of war around the mini bosses when they appear.
[*] Fixed an issue with bosses being spawned in mountains and getting stuck in textures.
[*] Fixed an issue with the units not shooting near enemies.
[*] Fixed an issue with the units incorrectly setting priorities when choosing a target.
[*] Fixed an issue with the tower health bar overflowing.
[*] Fixed an issue with the camera moving to the tower instead of the unit's actual position when one was just created and selected during a pause.
[*] Fixed an issue with visual artifacts appearing in the main menu on square monitors. Black bars will now be displayed.
[*] Fixed an issue with the game working incorrectly on a 1440x900 monitor resolution.
[*] Fixed an issue with the VFX of the “Pocket Magnet” artifact.
[*] Fixed an issue with the SFX not changing after defeating mini bosses.
[*] Fixed an issue with the portal icon being overlapped by the swamp textures.
[*] Fixed an issue with the tutorial windows being rendered incorrectly.
[*] Fixed an issue with the animation of the newly created unit displaying incorrectly.
[*] Fixed an issue with the inventory malfunctioning after ALT+TAB.
[/list]
Stay tuned to not miss the next update, which will fix the AI of units and add other improvements!
https://store.steampowered.com/app/2277320/Necrosmith_2/