Like a dead man reanimated by dark sorcery, the necromancer simulator is back! Give the undead the ability to fly over mountains and swim across rivers, explore a fully generated world at night and fend off enemy hordes during the day. Start a new, uhm, life.
The biggest AI improvements update is now live! Please make sure you have the latest (1.0.4) version of the game installed.
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[b]List of changes: [/b]
[list]
[*] Units assigned to "collect resources" won't ignore enemies anymore; instead, they will try to fend them off and avoid taking damage.
[*] Units assigned to "attack enemies", equipped with ranged weapons, will prioritize attacking enemies and their lairs from a distance.
[*] Units assigned to "attack lairs" will no longer ignore enemies. They will engage in combat with them, and attack from a distance if equipped with ranged weapons, and try to avoid taking damage.
[*] Units assigned to "attack lairs" won't just stand in the lair dealing damage to it, but they will try to destroy it, avoiding damage themselves.
[*] Units assigned to "attack lairs" will try to attack lairs from a minimal distance, ensuring they remain no closer than their combat skills allow.
[*] Added extra sorting buttons for body parts in the inventory.
[*] Added hotkeys for spell usage.
[*] Increased the effects of many artifacts from the treasure trove.
[*] Fixed an issue with the inability to start the run when combining 2 artifacts.
[*] Fixed a rare issue with losing the earned gold from runs after exiting the game.
[*] Fixed other minor issues.
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Also, we’re happy to let you know that Steam [url=https://store.steampowered.com/points/shop/app/2277320/]Community Items[/url] for Necrosmith 2 are already available. Thank you once more for your support and feedback, by which the game is becoming much better!
Check out the amazing bundle of Necrosmith 2 & Maniac, a rogue-lite crime action game in which the world goes against you, and your insanity creates chaos:
https://store.steampowered.com/bundle/40394/Unalive_Em_All/