The entire underwater world will be hunting you. Find caves and dig tunnels to obtain valuable resources to upgrade your mech. Combine a vast array of weapons and create your unique build that will allow you to last as long as possible and unravel the mysteries of the ocean.
[h2]Hey Guardians![/h2]
A major new 0.7.0 update is here, containing interesting new content and a number of critical fixes. This update improves gameplay, fixes key bugs, and makes balance adjustments to provide a more polished and immersive experience.
[img]{STEAM_CLAN_IMAGE}/44895678/43225b90cada7ce10bc621821baa774a6dd60018.png[/img]
We’re constantly working to enhance the gameplay of Ocean Keeper, and this update brings exciting new elements to keep things fresh and engaging. One of the highlights is the addition of a new interactive mine, offering even deeper exploration. And there’s more to come! Expect future updates with additional mines and new weapon chips that will expand your tactical options.
[b]Interactive Mine[/b]: Dive deeper into exploration with our new interactive mine, complete with fresh content and puzzles to keep you engaged.
[img]{STEAM_CLAN_IMAGE}/44895678/a66ea17112e5fff418e26123088ca724bb6c52ba.gif[/img]
[b]Additional Features:[/b][list]
[*] Added new element highlighting in the tutorial
[*] Added new animations for meta-upgrade Explosion Drill
[*] Turrets Launcher now disappear when the player moves a certain distance away
[/list]
[img]{STEAM_CLAN_IMAGE}/44895678/f624f6754dc42f939493f8418e5a37f6b47d4e63.png[/img]
[img]{STEAM_CLAN_IMAGE}/44895678/a54dc9a29e30ec5265d273c6e5e7f51c162c521b.png[/img]
This update introduces unique weapon chips for two types of guns, giving you more ways to handle your enemies:
[h3]ShotGun[/h3]
[b]Ricochet Buckshot – Each pellet ricochets off enemies, causing extra damage.[/b]
[img]{STEAM_CLAN_IMAGE}/44895678/4bef2db6640d2311c50b36fc58fddf3484e4583f.gif[/img]
[b]Frost Buckshot – Applies a freezing effect on hit, slowing down enemies.
[/b][img]{STEAM_CLAN_IMAGE}/44895678/139fd8ba8b58b698f5d25901006ede037bae6074.gif[/img]
[b]Laser Shot Gun – Fires laser-based pellets, dealing precise damage.
[/b][img]{STEAM_CLAN_IMAGE}/44895678/9562ce8ed4965c7482d171b4e3cb7395010d57e8.gif[/img]
[b]Explosive Buckshot – Causes an explosion on impact, dealing area damage.
[/b][img]{STEAM_CLAN_IMAGE}/44895678/e236188831d03a5a66646a2ffd573a28e153c5ee.gif[/img]
[b]Shock Buckshot – Creates an electrical shockwave in the area upon hitting a target.[/b]
[img]{STEAM_CLAN_IMAGE}/44895678/977b79670308864253fb1d40f305a156c227ed16.gif[/img]
[h3]MainRocketGun[/h3]
[b]Mini Rockets – Fires a single rocket that splits into smaller rockets mid-flight, hitting multiple targets over a wider area.
[/b][img]{STEAM_CLAN_IMAGE}/44895678/6c4ec8a8ff8907d6f5c122e38a0257ee176383f8.gif[/img]
[img]{STEAM_CLAN_IMAGE}/44895678/8d06a0868647957887b38e20e14cf30614d1cf2c.png[/img]
[list]
[*] Explosion Drill Meta-Upgrade: Rebalanced to improve gameplay and provide better scaling.
[*] Ice Bullets Chip: Adjusted to increase efficiency and performance.
[*] Turrets Launcher Range: Rebalanced to optimize turret shooting range.
[/list]
[img]{STEAM_CLAN_IMAGE}/44895678/e8c55578bfd6d2a734a501254dc5b832ceca2ee3.png[/img]
[list]
[*] Relic Tutorial: The relic tutorial will now trigger after completing the first tutorial mine, making it easier to follow the game's progression.
[*] Boss Wave Reappearance: Resolved an issue where, due to the worm boss’s quick defeat, an additional wave featuring the same boss would appear.
[*] Duplicate First Wave in Tutorial: Fixed a bug where, after completing the first wave, the game would incorrectly trigger it again.
[*] Monk Fish Transparency Effect: Corrected a bug that caused Monk Fish to remain transparent throughout the entire battle.
[*] Broken Timer: Fixed a bug where the purple timer would break after a boss killed the player, affecting subsequent sessions.
[*] White Square on Button Icon: Eliminated a visual glitch where a white square appeared on the screen next to the ore-lifting button.
[*] Purchasing Locked Digger Abilities: Fixed a bug that allowed players to purchase and equip locked digger abilities.
[/list]
[b]Additional Bug Fixes:[/b]
[list]
[*] Fixed skill slots not functioning correctly.
[*] Replaced the outdated ore block art with new, visually appealing designs.
[*] Resolved an issue where enemy indicators failed to disappear after wave completion.
[*] Adjusted the size of dialogue windows in the tutorial for better clarity.
[*] Fixed navigation issues occurring after submitting bug reports.
[*] Corrected an issue where turrets wouldn't shoot at worm enemies.
[*] Fixed object positioning issues in the lava biome for a smoother experience.
[*] Fixed disappearing objects that would vanish from players’ views unexpectedly.
[*] Corrected enemy spawn points near the Statue of Liberty to avoid abnormal behavior.
[/list]
Thank you all for your continued feedback and support. As always, your input is instrumental in helping us improve the game. Keep exploring, and don’t forget to leave a review or share your thoughts on Discord. Stay tuned for more updates, and we look forward to hearing your thoughts!
See you in the depths!