This update significantly adjusts the pacing of the game as well as introduces important bug fixes.
[h2]Changes:[/h2]
[h3]Pacing[/h3]
[list]
[*]The amount of time you need to survive to get a "win" has been reduced to 20 minutes
[*]Rate of enemy scaling has been adjusted accordingly
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[h3]General[/h3]
[list]
[*]Added the ability to move units around whenever the game is halted
[*]Cap max tower limit at NG+5
[*] Decrease rate of meta XP gain
[/list]
[h3]Bug Fixes[/h3]
[list]
[*]Fixed an issue where Execution was sometimes executing enemies at full health
[*]Fixed an issue where units could overlap when placed while the game was halted
[*]Fixed an issue where having enough armor pen resulting in dealing negative damage
[*]Fixed an issue where Necromancer was summoning too many minions
[*]Fixed an issue where selling Warden would result in negative armor
[*]Fixed an issue where the effects on selling a unit were not playing properly
[*]Fixed descriptions of Gargoyle and Wyvern
[/list]
Feel free to let me know your thoughts, and thanks for playing!