It's been a while since the last update, but this one brings some much needed changes to improve your experience!
[h1]Fast Forwarding[/h1]
A new feature has been added where you can now fast forward the game! In the top right of the screen, you will find a button that says "x1". Click it to toggle between x1 and x2 speed!
[h1]Optimizations[/h1]
Various optimizations have been made to the code. The game should run smoother for everyone in general!
[h1]Balancing[/h1]
In an effort to get the game into a more balanced state, various adjustments have been made. Read all of the changes below:
[h2]Systems:[/h2]
[list]
[*]You will now start with +1 extra gold per NG level (e.g., if you play on NG+5, you will start with 5 additional gold)
[*]Decreased enemy damage and armor scaling past 20 minutes.
[*]Increased fairness of enemy scaling in higher NG levels
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[h2]Classes:[/h2]
[list]
[*]Blaze: Class bonus improved: +2/4/6 -> +3/6/9 burn damage / sec
[*]Frost: Class bonus improved: +20%/40% -> +25%/50% slow strength
[/list]
[h2]Units:[/h2]
[h3]Tier 1 Units[/h3]
[list]
[*]Prisoner: Increased attack speed
[*]Arsonist: Increased attack speed
[*]Arsonist: Base damage increased 10 -> 12
[*]Arsonist: Max targets increased 4 -> 6
[*]Arsonist: Level 3 ability improved: 15 -> 24 targets
[*]Imp: Increased attack speed
[*]Imp: Base damage increased 9 -> 13
[*]Imp: Max targets increased 5 -> 6
[*]Imp: Level 3 ability improved: 15 -> 30 targets
[*]Spearman: Decreased attack speed slightly
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[h3]Chainers[/h3]
[list]
[*]Inferno: Max chains at base level increased: 5 -> 7 chains
[*]Inferno: Level 3 ability improved: Explosions deal 40% -> 60% damage
[*]Stormbringer: Attack speed increased significantly
[*]Stormbringer: Max chains at base level increased: 4 -> 7 chains
[*]Warlock: Max chains at base level increased: 3 -> 4
[*]Sorcerer: Max chains at base level increased: 4 -> 5
[/list]
[h3]Guardians[/h3]
[list]
[*]Gargoyle: Level 3 ability reworked. New: "Immortality" - Every 13 seconds, fully heal itself
[*]Warden: Base health increased: 50 -> 100
[*]Warden: Armor buff increased: +30/60/90 -> +40/80/120 armor
[*]Warden: Now applies armor buff to itself
[*]Paladin: Base health increased: 50 -> 100
[*]Paladin: Level 3 ability improved: Activate every 5 -> 4 attacks
[*]Paladin: Level 3 ability improved: Deals significantly more damage
[/list]
[h3]Arcane[/h3]
[list]
[*]Witch: Attack speed increased
[*]Battle Mage: Base damage increased: 12 -> 15
[*]Battle Mage: Max enemies hit increased: 2 -> 3
[*]Icecaster: Level 3 ability improved: Icicles deal 70% -> 85% damage
[/list]
[h3]Controllers[/h3]
[list]
[*]Volcanist: Base damage per tick increased: 2.3 -> 2.8
[*]Blizzardess: Base damage per tick increased: 2.0 -> 2.4
[*]Tempest: Base damage per tick increased: 3.0 -> 3.5
[*]Scarecrow: Base damage increased: 21 -> 25
[/list]
[h3]Others[/h3]
[list]
[*]Phoenix: Base damage increased: 7.5 -> 9
[*]Phoenix: Level 3 ability improved: Burns tick 2x -> 4x faster
[*]Fairy: Heal base cooldown decreased: 14 -> 11
[*]Captain: Attack speed increased
[*]Arctic Knight: Level 3 ability adjusted: 8 ice shards that deal 85% damage -> 5 ice shards that deal 75% damage
[*]Wyvern: Base damage decreased: 21 -> 19
[/list]
[h2]Upgrades[/h2]
[list]
[*]Virality: Chaining attacks can chain +3 -> +4 times
[*]Chain Division: Damage debuff reduced: -50% -> -40%
[*]Mana Density: Magic missiles can hit +2 -> +3 targets
[*]Dueling: Gain +10 -> +12 armor pen for each friendly Duelist
[*]Frostbite: Chilled enemies take +20% -> +25% damage
[*]Regeneration: Units restore +1 -> +2 hp / sec
[*]Weakening Flames: Burned enemies deal -25% -> -40% damage
[*]Fortify: Guardians gain +100 armor for 5 seconds after taking damage -> +150 armor for 3 seconds after taking damage
[*]Sharpening: Warriors gain +30% -> +25% damage
[*]Giant Blade: Warriors gain +30% -> +25% range
[/list]
Feel free to let me know your thoughts. Thanks for playing! :-)