Magnetta Patch 1.02

Here’s the second patch for Magnetta. We’ve been working out issues with the game window not opening correctly, in this version if you have a settings file from a previous version or if you’re starting the game for the first time it will put you in full screen at your monitor's resolution. After changing any settings it will save those preferences for next time if you don’t want to play at that resolution or in full screen. We’ve also been hearing your feedback on the controls not being as precise as you’d like. We’re trying new movement code that gives you maximum acceleration with no drag. We’ve also made it so you can jump for the first few frames after leaving a platform so you won’t miss last second jumps as easily. Tell us what you think of the new movement on the discussion boards to help us improve the feeling of the game. Magnetta Patch 1.02 [list] [*]Adjusted movement to have maximum acceleration and no drag [*]Added jump safety extension allowing you to jump for a few frames after leaving a platform [*]Fixed issue with customized controls not saving [*]Made game detect monitor resolution and default to full screen at that resolution [*]Updated maps for cosmetic changes [*]Added slimed version of Spibot enemy [*]Chemical Mini Boss: Added delay before lowering arms after firing last bullet wave [/list]