Made the jump to Unreal Engine 5

Homaysa

Homaysa ™ is a collection of VR game modes and experiences.

Hallo my dear "Homaysers" (if you allow me to call you that 🙂), [img]https://pbs.twimg.com/media/GHIKNcnX0AEfJtb?format=jpg&name=4096x4096[/img] Working on Unreal the past few months was both fun and tiring. If you have noticed I didn't post anything regarding Homaysa for a few months. The reason for that is, Homaysa now is built in Unreal Engine 5 from the ground up instead of Unity. I have basically spent the last few months making the jump to Unreal and thankfully it seems to be working, with a huge amount of bugs of course. As a 10+ years Unity dev, building Homaysa in Unity was so much easier but I have reached a point in which it become apparent to me that Unity is not the right engine to build Homaysa with. [h1]What does this mean to you?[/h1] At this stage, probably nothing but in the future you will start to see that levels now have better art. [h1]What happens to the old Homaysa game?[/h1] I have made a new branch in Steam called "old_homaysa" which has the older version of homaysa for those who would like to experience the older version of Homaysa that was made in Unity. To reach that branch you could follow this [url=https://www.youtube.com/watch?v=xeS7bCwXJ7U&t=1s]video [/url] on how to change branches in Steam. [h1]Will it have the same levels?[/h1] You will find the new levels made in Unreal Engine 5 are prettier and different. [h2]For example here is the new swords arena:[/h2] [img]https://pbs.twimg.com/media/GHDuXF0XsAALVYN?format=jpg&name=4096x4096[/img] [h2]Compare it with to the old one:[/h2] [img]https://cdn.akamai.steamstatic.com/steam/apps/2170860/ss_e1f48869515356f479d44cf56c78aded1619c49d.1920x1080.jpg?t=1702061554[/img] Big difference right? [h2]There are also new VR relax levels like these:[/h2] [img]{STEAM_CLAN_IMAGE}/43102619/5cb59b3e6374ca1fa5c806b0fbc3aaeab430fd16.png[/img] Relax In Code [img]https://pbs.twimg.com/media/GHDuXESWAAEbVwO?format=jpg&name=4096x4096[/img] Relax In Alien Planet [h1]Where is the Mech level?[/h1] The mech death match level unfortunately was built in Untiy and that means its bye bye but with Unreal I have rebuilt the basic mechanics and added them to what I call the Mech football level. The reason for that is I honestly want a break from working on the mech level as it took me few month learning UE 5 while also making the basic movement of the mech. Before that it had taken me 3 month to make the basic movements plus the shooting and explosions in Unity which unfortunately wasn't released because of a stupid bug, life and because I also wasn't satisfied with it. [img]https://pbs.twimg.com/media/GHDuXFXWAAE0MJU?format=jpg&name=4096x4096[/img] This is now in the new update, you don't have to wait for it any longer. [h1]Multiplayer?[/h1] Yes, Homaysa still support multiplayer as I personally enjoy that. The mechanics is different though. In this new Homaysa players can create sessions, join and even search for sessions to join. Players can also mute levels when creating them if they don't want people (children) annoying them. However, voice chat is no longer spatial. Meaning that you will hear people talking in your ear 😵. I know, sorry for that. [h1]Is it still buggy?[/h1] Yes. There are a lot of bugs. Hopefully they will be reduced with each update/patch. If you do hit a bug and would like to report it, I would really appreciate it. [h1]So how do we get this new Unreal Engine made Homaysa?[/h1] The new update of Homaysa which is built in Unreal Engine 5 is out today 🥳 so try it or wishlist it 🙏 if you feel it isn't ready yet.