Two Brothers is an Action Adventure game that features a classic Gameboy aesthetic. Roy Guarder, inventor, scientist, and philosopher, is on an expedition to discover the origins of life. This quest has brought him to "The Cursed Lands," a stretch of land so dangerous and shrouded in mystery that it hasn't been explored in over...
Hey guys!
So around the end of January to the middle of February I hope to upload a build of Chromophore (what I'm calling the Unity version of Two Brothers) onto Steam. It will be a Mac Version, a Linux version, and the PC version.
It's not entirely done, so there will still be some issues, and some areas will have to be accessed via a level selector.
After months of hearing the suggestion to just upload what I'm working on as I do it so I can get proper feedback, it finally got into my thick skull to do so.
First week I may put up the engine in the form of a sandbox area, just to get some feedback on the core new engine. Show people how it's shaping up. A week or less after upload larger portions of the game.
I've been doing testing privately and the feedback has been good. I won't talk it up, because that's just stupid.
So, that's the plan. I'll keep you guys updated.
Also going to start a devlog/change log so you can see which advice I'm taking from feedback as I do it etc.
Love
-Ackk