Lunacid Version 1.0 is released!

Lunacid

Lunacid is a first person dungeon crawler inspired by old FROMSOFT games like Shadow Tower and King’s Field.

[i]Full patch notes will be attached at the bottom.[/i] [img]{STEAM_CLAN_IMAGE}/41193816/568745b7eeef44b82c2cd3091a2108392883c72b.png[/img] As Halloween descends upon us, we have finally left Early Access. The game is now feature and level complete with a new coat of polish. I couldn’t not have made the game this nice without all the feedback and testing from the Early Access players, thank you all so much! There’s still bound to be more bug patches in the future, but mostly I’ll be working on localization in the future. There’s a prequel also in the works, on the old Sword of Moonlight engine, that I’ll give more details on later when it’s closer to completion. Thank you all so much for the amazing support you’ve given me over the years! Patch notes: Smoothed player grounding Animated ranged weapon crosshair Made water effects and traversal better Nerfed Quickstep Fixed Demi’s elbows Shop now can display items for sale New elemental impact effects Added pronouns to character creation Added new enemies Added new levels Added new weapons Added new spells Added Shrimp Added endings Added new achievements Buffed Lanterns Buffed Steel Lance Polished Wing’s Rest Added more signposting Remade Manual Added Key Rebinding Fixed NPC summons floating in air Fixed Random Enemies mode (Uses name !RANDOM now) Added more plants Added Demi/Sheryl jamming Fixed player portraits in main menu Removed Flail default form (Animation was incompatible) Added more spell icons Added more Mimics when you have a bunch of money Added more Full Moon only enemies