LONE RUIN - Bug Fixes

LONE RUIN

Venture into an old, magical ruin to seek an ancient power in this highly replayable roguelike twin-stick shooter. Optimise spells and build ultimate combos to defeat twisted monstrosities and delve deeper into the Lone Ruin.

[h1]Good day mages![/h1] Here is the latest updates that have been added to LONE RUIN 👇 [h2]Changelog[/h2] [list] [*] Fix issue with un-unlocking survival areas when playing already finished ones [*] Fix issue where spell upgrades weren't offered at the intended rate [*] Reroll price lowered [*] Blessing slots are now offered as rewards before you run out of slots [*] Ruin Run and the first few Errands are tuned easier [*] Fixes a few issues with Burn and Chill [*] UI/UX changes and bugfixes around selecting errands and cloaks [*] Lower HP on the Three Shades Boss (25000 -> 20000) [*] Fix issue where you would be locked out of spellcasts during spell recharge [*] Increase Nova starting un-charged radius [*] Buff Shards Spell [*] Buff Scythe Spell [*] Buff Pulse Spell [*] Fix issue on Errand X where Three Shades would emit projectiles from the center of the map and not the Shade that got hurt. [*] Fixes potential crash with Orbitals [*] Nerfed Ghost Flower+Bleed Cloak combo. Invulnerability time from Bleed Cloak's no longer scales with Ghost Flower. [/list] Thanks again for all your amazing feedback, Hannes 🧙🏻‍♂️