Venture into an old, magical ruin to seek an ancient power in this highly replayable roguelike twin-stick shooter. Optimise spells and build ultimate combos to defeat twisted monstrosities and delve deeper into the Lone Ruin.
[h1]Patch notes for Lone Ruin 2022-06-09[/h1]
Based on your feedback, here's a few fixes and adjustments!
[list]
[*] Leaderboards are now separated by difficulty.
[*] Easy difficulty now gets upgrades faster and has a few more enemies.
[*] Slightly Reduced Enemy melee hitbox size and timing.
[*] Fixed bug where you couldn't dash for a long time after shooting a Fire Ball and some other spells.
[*] Boomerang Spell is now a starting spell and has been buffed.
[*] Rail Spell now scales with Radius.
[*] Barrage Spell buffed.
[*] Cold Dash trail damage nerfed.
[*] Changed Enemy Projectile Look to make them more distinct.
[*] Fixed a Bug that caused an error log every frame. Might make the game more performant.
[*] Worm enemies should get stuck less often.
[*] Gold Magnet effect reduced.
[*] Base pull radius and force increased.
[/list]
Thanks to everyone who has played so far!
Keep the feedback coming! <3
/Hannes