Lollipop Chainsaw RePOP: October 2024 Status Update

LOLLIPOP CHAINSAW RePOP

The chainsaw-wielding cheerleader Juliet Starling returns in Lollipop Chainsaw RePOP!

[i](Last updated on 27 October to add clarifications and further details.)[/i] We would like to thank fans for the support, and to take a moment to provide another update on the ongoing work on the Lollipop Chainsaw RePOP, going over what has transpired since the [url=https://store.steampowered.com/app/2658450/LOLLIPOP_CHAINSAW_RePOP/]first status update[/url], and sharing plans for the future. [b]Bug Fixes[/b] Your feedback has been invaluable, and we are actively continuing to work towards addressing issues that have been reported. [url=https://store.steampowered.com/news/app/2658450/view/4545912721050641729]Version 1.05[/url] was released on 17th October, and together with the [url=https://store.steampowered.com/news/app/2658450/view/4685523041275959898]version 1.04[/url] patch from earlier this month, fixes a number of bugs that have been reported. Please refer to the individual patch updates for a comprehensive list of the bugs that have been fixed. We are continuing to fix other bugs as well, and would appreciate bug reports being sent to us at games_info@dragamigames.co.jp - If you can provide videos or other info on how or when the bug occurred as well, that would help expedite the fixes. [b]Regional Pricing[/b] Regional pricing was implemented on October 12th for the following regions: [list][*] Commonwealth of Independent States - USD$33.74 [*] Latin America - USD$30.14 [*] Middle East and North Africa - USD$30.14 [*] South Asia - USD$22.49[/list] Additionally, we received feedback that some countries were unintentionally excluded from the price adjustments, or that the price adjustments were insufficient, and further implemented regional pricing for the following countries on October 22nd: [list][*] Hong Kong - HK$312 [*] Indonesia - Rp545,000 [*] Singapore - S$49.20 [*] Thailand - ฿1,180 [*] Malaysia - RM151 [*] Canada - CDN$59.99 [*] Mexico - Mex$631.94 [*] Brazil - R$180.00 [*] Chile - CLP$31,134 [*] Colombia - COL$136,983 [*] Peru - S/.126.7 [*] Uruguay - $U1,400 [*] Costa Rica - ₡17,500 [*] Poland - zł175.00 [*] South Africa - R612.00 [*] India - ₹2,749 [*] Saudi Arabia - SR126.6 [*] United Arab Emirates - AED140.6 [*] Russian Federation - руб.3,200 [*] Philippines - P1,939.8 [*] Vietnam - ₫833,367 [*] Republic of Korea - ₩54,593 [*] Ukraine - ₴1,349 [*] China - ¥239.20 [*] Kazakhstan - ₸15,865 [*] Kuwait - KD10.36 [*] Qatar - QR126.33[/list] [b]Graphics and Performance Settings[/b] Graphics settings were added to the game in v1.04, with Fidelity Mode which prioritizes graphic quality, and Performance Mode which prioritizes allowing a PC which meets the minimum system requirements to be played at 60 FPS in 1920x1080 resolution. Please be assured that we have heard your requests for more graphics options and are working towards them, and that this was simply a temporary fix. Adding the individual graphics options to the options menu requires a UI overhaul and translation work for the various languages the game is in, and may require more time to be implemented. v1.05 also adds graphics options to the PS5 and Xbox Series S/X versions, with a performance mode that allows the game to run at a stable 60 FPS or higher at 2560x1440 resolution. Work to improve the framerate for the Switch version is ongoing. [b]Steam Deck Support[/b] Currently, the game should work on [url=https://x.com/yasudaD5/status/1843441202869555610]Steam Deck[/url] with the graphics set to Performance Mode, but we are also working on full implementation. We are working on implementing 1280x800 resolution and simultaneous use of built-in and external controllers to make this possible. [b]Ultra Wide Support[/b] We are currently looking into how to implement ultra wide support, but it would require considering a large number of different resolutions as well as work on UI and optimization, and as we are currently focusing on more pressing issues such as bug fixes, and there are not as many requests for it as other features, we cannot realistically say that it will be implemented anytime in the near future. [b]The Soundtracks[/b] [url=https://store.steampowered.com/app/3021430/LOLLIPOP_CHAINSAW_RePOP_NEW_ORIGINAL_SOUNDTRACK/]The soundtrack for Lollipop Chainsaw RePOP[/url] was released on Steam on October 3rd! In addition to the original tracks by Akira Yamaoka, RePOP includes new tracks from composers Nakamura Takayuki, who is known for his work on the Virtua Fighter and Lumines series; and Shuichiro Fukuhiro, who has made theme songs for a myriad of movies, dramas, and anime. The soundtrack consists of 30 tracks showcasing the best of Lollipop Chainsaw RePOP's new music, ranging from the boss battle themes to Juliet's theme song sung by vocalist MAIMIE. A [url=https://store.steampowered.com/app/3299480/LOLLIPOP_CHAINSAW_RePOP_CLASSIC_ORIGINAL_SOUNDTRACK/]separate soundtrack for the original tracks by Akira Yamaoka[/url] first heard in the 2012 release of Lollipop Chainsaw will be released soon as well! [b]Physical Releases[/b] Regarding physical releases on console, here is information for the various regions: ・North America: Available from Limited Run Games (please direct inquiries about the NA physical release to them) ・Japan: To be released next week (September 25) ・Europe: A license agreement has been made for a physical release, but we have not yet received any information from our partner regarding the schedule. We will let you know when a date is confirmed. The game does have a language change option built in, meaning that if you purchase a Japanese physical version, the language can be changed to English (via Display on the main menu). There are no differences in content between the various regions' releases. [b]Thank You for Your Support[/b] We appreciate the ongoing support and understanding. Communication might be sparse, but rest assured that this is because we are directing all our resources towards fixing all the issues that are being reported. Again, we would appreciate bug reports being sent to us at games_info@dragamigames.co.jp - If you can provide videos or other info on how or when the bug occurred as well, that would be very helpful. You can also get more frequent updates from producer Yoshimi Yasuda on Twitter (X) at [url=https://x.com/yasudaD5]@YasudaD5[/url].