Large Update focused on Bugs, Glitches & Gameplay Issues

Alan Sharp

Alan Sharp is a Detective, Mystery/Horror video game driven by immersive storyline and character development, focused on exploration, survival, puzzles, and open-world investigation.

[b]Just Amazing[/b], [b]You guys[/b] who reached out to us via e-mail, or the [b]Streamers[/b] who ended up on a potential issue - again, you [b]help us improve Alan Sharp[/b] and make it better, more engaging and more fun to play! ːsteamhappyː [h2]This would be a large update [b]focused on bugs, glitches, game crashers and some quality of life[/b] we've managed to finish in the past couple of days. Check it out![/h2] [h3][b][Patch Notes][/b][/h3] [list] [*] Sam seen standing in the end - fixed [*] Grammatical errors in some items fixed [*] Added some additional "clues" (helpers) to guide players while solving the Regan case in the mansion. [*] A sound cue added in the Asylum [*] Tweaking the door jumpscare camera control [*] Reduced the sound of "Journal Updated" when starting the final level of Chapter 0. [*] Fixed issues with the save system [*] Pick up sound of the statue on the bar - volume lowered [*] Fixed the overlap speech in the Asylum [*] Invisible walls added in the Artifact scene where you were able to pass through a wall to the living room. Added extra invisible wall to prevent going to basement and confuse players [*] Added lighting helpers to prevent players wandering aimlessly around the mansion [*] Weapon un-hidden on the AI [*] Removed the hovering weapon glitch in Sewers [*] Fixed the standing black figure in the hidden cutscene [*] Removed "trace of blood" which got stuck on the screen during cutscene [*] A lot of optimization, removal of unecessary objects and deactivation of several empty drawers and cabinets which confused players and made them open every single one of them [*] Journal Entry fixes [*] Maze Puzzle issue fixed which, although rarely, caused the pin to go out of the maze. [*] Added auto-wrap function on the Journal Entries [*] Voice-recorder removed once you get back to Regan Manor. [*] Phone ringing removed which caused some players to think it was a guide for further progression. [*] Fixed doctor in Save System [*] A bug which locked all doors during Continue game - fixed [*] Game crasher on cabin puzzle with the letters fixed [*] 4 drawings counting issue in Alan's home fixed [*] Locker & Locker System removed - although it was presented as an Easter Egg, we do not think it would be suitable mechanic for our game. [*] Fixed the issue where you can double-click the gun in the memory lane and cause the cutscene all over again [*] Fixed crouch places issue [*] Fixed the navmesh space of the AI which prevented it to go through doors or narrow spaces. [/list] [h2]For the [b]Next Update in a few days[/b], we'll be [b]focusing on Quality of Life[/b] things and [b]additional localization[/b]. [/h2] If you stumble upon any bug or issue, feel free to reach us via [b]Social Media[/b] of your desire (we're active on [url=https://www.facebook.com/AlanSharpGame]Facebook[/url], [url=https://twitter.com/AlanSharpGame]Twitter[/url], [url=https://www.instagram.com/alansharpgame/]Instagram[/url]) or via the [b]Contact Form on our [url=https://www.alansharpgame.com]website[/url][/b] and we'll gladly add it to the list. We would also love to mention a [b]HUGE Surprise[/b] in the following days for [b]You and Your Friends[/b]! Stay tuned! ːsteamthumbsupː