Kriegsfront Tactics Devlog Series - Episode #3 Our Journey Reviving Mecha TRPG

Kriegsfront Tactics

Kriegsfront Tactics is a procedural turn-based mecha tactics RPG set in alternate 1970s during an era of conflict in Southeast Asia where you'll play as a commander of a mecha squad sent behind enemy lines. Build your mecha squad, complete missions, and survive the front another day.

[img]{STEAM_CLAN_IMAGE}/41803321/ec32d74adcbdc05b187762796358c30662cb9ace.jpg[/img] [i][h3]Salute, Pilots![/h3][/i] The Kriegsfront universe is expanding more than ever, [b] We are here to bring you a brand-new devlog series discussing all you know about Kriegsfront Tactics.[/b] This devlog is a behind-the-scenes series about the game development process of Kriegsfront Tactics, a grounded turn-based mecha tactics game set in an alternate world in 1970s Southeast Asia and inspired by classic titles such as Front Mission and Patlabor. As more updates are coming soon later this year, we'll be sharing tweaks, insights, and stories to keep our fans in the loop and keep up the hype. We would love to share many things with you, so you can know how dedicated we are to this project and bringing you the grounded mecha turn-based tactics we envisioned in 2018. In the first episode, Kris Antoni, the Game Director of Kriegsfront Tactics, will explore the basic foundation of the game that is comprehensible to our fans. Kris also serves as the founder of Toge Productions, an indie game development studio from Indonesia. Our humble beginnings that have garnered many fans from different parts of the world have enabled us to create new games and explore different genres, to the point we are now as we continue to develop Kriegsfront Tactics. [h3]Watch the first episode here to find out more![/h3] [previewyoutube=v91Qa2Eg5yA;full][/previewyoutube] The first episode consists of an introduction by our game director, and how Kriegsfront Tactics came to be realized in the first place. [b]You will know our game design pillars, inspiration, what's to come for the future, and why we are creating a turn-based mecha tactics game. [/b]You might discover new ideas about Kriegsfront Tactics, so be sure to watch the devlog until the end. Kris also will showcase the current progress and features of Kriegsfront Tactics and share some game development tips & tricks we have learned while developing the game. There are five topics to be covered in the first episode: 1. Introduction 2. Background 3. Game Design 4. Visual Style 5. Roadmap [b]If you want to see more of the Kriegsfront Tactics devlog, be sure to follow us! [/b] Do you have anything in mind about other relevant topics you might be interested in? Please feel free to comment down below. [h3]Wishlist and Follow Kriegsfront Tactics for more! [/h3] https://store.steampowered.com/app/1561740/Kriegsfront_Tactics [h3]Join the Toge Productions Discord server here![/h3] Want to discuss about Kriegsfront Tactics with other like-minded fans? Feel free to join our discord community! [url=discord.gg/toge]Toge Productions Discord [/url] See you soon, and godspeed, Pilots. The Kriegsfront Team. Follow our social media to know more! [list] [*] [url=https://www.instagram.com/kriegsfront/]Instagram[/url] [*] [url=https://twitter.com/kriegsfront]Twitter[/url] [*] [url=https://www.facebook.com/kriegsfront]Facebook[/url] [*] [url=discord.gg/invite/toge]Discord[/url] [/list]