[img]{STEAM_CLAN_IMAGE}/43340519/b3e47178ec8153f3dd4ef5e89b2083bc91213ceb.png[/img]
[h1]Improvements[/h1]
[h2]Items[/h2]
[list]
[*] Removed thread from the saddle crafting materials.
[*] The material for the leather sleeping bag has been changed from deer hide to processed leather.
[/list]
[h2]Animals/NPCs[/h2]
[list]
[*] Religious NPCs can now mediate to improve faction relationships.
[*] Religious NPCs now belong to individual factions.
[*] Ranged attack NPCs will attempt to attack less often when allies or other targets are in front of them.
[*] The dialogue when giving a gift during the "cautious" state has been changed.
[*] The attack pattern of enemies using the self-defense blade has been slightly adjusted.
[/list]
[h2]Balance[/h2]
[list]
[*] The time it takes for a deer to become exhausted has slightly increased.
[*] When holding down to add fuel, the amount added at once is now limited to 10.
[*] The time it takes to receive a burn after touching a campfire has been slightly reduced.
[*] More expensive gifts can now be given during the "cautious" state.
[*] The spawn rate of horses has slightly increased, and they now spawn closer.
[*] The piercing attack damage of the self-defense blade has been reduced.
[*] The duration of faction relationship maintenance has slightly decreased.
[*] The oxygen gauge now depletes more slowly.
[/list]
[h2]UI/UX[/h2]
[list]
[*] The name of the "neutral" status in the relationship menu has been changed to "indifferent."
[*] The English translations for factions have been updated.
[*] The word "faction" is now displayed after the faction names.
[*] An in-game guide has been partially added to the notifications on the right side of the screen.
[*] Descriptive labels have been added to some dialogue option features.
[*] Tooltips now appear for the results of crafting and research items.
[*] Explanation windows have been added to some empty equipment slots in the inventory.
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[h2]Player[/h2]
[list]
[*] The time during which the player cannot attack immediately after dialogue has been slightly increased.
[/list]
[h2]Proficiency[/h2]
[list]
[*] The description of the pickpocketing skill has been updated.
[/list]
[h2]User Convenience[/h2]
[list]
[*] Some notification messages have been adjusted to avoid disappearing too quickly.
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Fixed an issue where the faction raid warning text was not displayed.
[*] Fixed an issue where item slots could be clicked abnormally without actual input.
[*] Fixed an issue where text in the crafting UI would overflow outside the UI boundary.
[*] Fixed an issue where item description windows would be cut off at certain resolutions.
[*] Fixed an issue where clicking items multiple times during a trade caused some icons to multiply.
[*] Fixed an issue where the item value was not displayed to decimal places during trades.
[*] Fixed an issue where arrows or self-defense blades stuck to the player's body did not disappear upon death.
[*] Fixed an issue where items in equipment slots would abnormally increase in certain situations.
[/list]