Korea Dynasty 0.8.43 Update

[img]{STEAM_CLAN_IMAGE}/43340519/b3e47178ec8153f3dd4ef5e89b2083bc91213ceb.png[/img] [h1]Improvements[/h1] [h2]Items[/h2] [list] [*] Removed thread from the saddle crafting materials. [*] The material for the leather sleeping bag has been changed from deer hide to processed leather. [/list] [h2]Animals/NPCs[/h2] [list] [*] Religious NPCs can now mediate to improve faction relationships. [*] Religious NPCs now belong to individual factions. [*] Ranged attack NPCs will attempt to attack less often when allies or other targets are in front of them. [*] The dialogue when giving a gift during the "cautious" state has been changed. [*] The attack pattern of enemies using the self-defense blade has been slightly adjusted. [/list] [h2]Balance[/h2] [list] [*] The time it takes for a deer to become exhausted has slightly increased. [*] When holding down to add fuel, the amount added at once is now limited to 10. [*] The time it takes to receive a burn after touching a campfire has been slightly reduced. [*] More expensive gifts can now be given during the "cautious" state. [*] The spawn rate of horses has slightly increased, and they now spawn closer. [*] The piercing attack damage of the self-defense blade has been reduced. [*] The duration of faction relationship maintenance has slightly decreased. [*] The oxygen gauge now depletes more slowly. [/list] [h2]UI/UX[/h2] [list] [*] The name of the "neutral" status in the relationship menu has been changed to "indifferent." [*] The English translations for factions have been updated. [*] The word "faction" is now displayed after the faction names. [*] An in-game guide has been partially added to the notifications on the right side of the screen. [*] Descriptive labels have been added to some dialogue option features. [*] Tooltips now appear for the results of crafting and research items. [*] Explanation windows have been added to some empty equipment slots in the inventory. [/list] [h2]Player[/h2] [list] [*] The time during which the player cannot attack immediately after dialogue has been slightly increased. [/list] [h2]Proficiency[/h2] [list] [*] The description of the pickpocketing skill has been updated. [/list] [h2]User Convenience[/h2] [list] [*] Some notification messages have been adjusted to avoid disappearing too quickly. [/list] [h1]Bug Fixes[/h1] [list] [*] Fixed an issue where the faction raid warning text was not displayed. [*] Fixed an issue where item slots could be clicked abnormally without actual input. [*] Fixed an issue where text in the crafting UI would overflow outside the UI boundary. [*] Fixed an issue where item description windows would be cut off at certain resolutions. [*] Fixed an issue where clicking items multiple times during a trade caused some icons to multiply. [*] Fixed an issue where the item value was not displayed to decimal places during trades. [*] Fixed an issue where arrows or self-defense blades stuck to the player's body did not disappear upon death. [*] Fixed an issue where items in equipment slots would abnormally increase in certain situations. [/list]