Kickstarter Update, and Game Progress!

The Last Stand: Aftermath

From the creators of The Last Stand: Union City and Dead Zone comes an all-new singleplayer rogue-lite action adventure. After you become infected by the zombie virus, you set out to explore the post-apocalypse and find hope for your fellow survivors. You can still make a difference. Don't give up.

Hey everyone! After a week, our Kickstarter is 23% funded. Thank you so much to everyone who has been supporting us and spreading the word! If you'd like to back the game, you can pledge for rewards like beta access as well as a copy of the game on release, so [url=https://www.kickstarter.com/projects/tlsaftermath/the-last-stand-aftermath?ref=5lundb]check out The Last Stand: Aftermath on Kickstarter here[/url]! In the meantime, work continues on the game. We've mentioned before that you'll visit a lot of different places, and right now we're working on the outer edges, so to speak. While you start out in the suburbs and city bordering your Colony, you'll venture to the forests, mountains, and beyond. [url=https://www.kickstarter.com/projects/tlsaftermath/the-last-stand-aftermath?ref=5lundb][img]http://files.armorgames.com/misc/qYkIw1RJRvKXJvhVN8Yq_TLSA-PushTheBridge-Morning.gif[/img][/url] We're also working on fleshing out (heh) some of the zombies you'll encounter during the game. As the story opens, it's many years after the end of the world, but the zombie virus is suddenly turning much more aggressive and deadly. It's your task to head out into the world and find out why, but that means encountering some of the nastier things that have been mutated and gained some special abilities along the way. [url=https://www.kickstarter.com/projects/tlsaftermath/the-last-stand-aftermath?ref=5lundb][img]http://files.armorgames.com/misc/fr2wCS1ETS6mCHy1f5Bm_TLSA-BursterExplode.gif[/img][/url] Of course, the overwhelming majority of the danger from the undead come from sheer numbers. Even when you're dealing with slow shamblers, you'll want to pay close attention to your surroundings and make use of things like cover, fire, and more to ensure you don't get overwhelmed. Just remember that zombies are nothing if not persistent, and they'll keep coming after you... even if it takes them a while to get there. [url=https://www.kickstarter.com/projects/tlsaftermath/the-last-stand-aftermath?ref=5lundb][img]http://files.armorgames.com/misc/2WwOLLtLRgSdc1j2Luf2_TLSA-SideStep-NightShoot-Fire.gif[/img][/url] While the game is still launching next year, we're hard at work on polishing up the current build and beefing up the content for our beta testers to dig into. There's a lot to play through, and we hope that our community's feedback can help us improve on it as we go. We've been working on this game for years now as a small, two-person team, and it's incredibly exciting to be getting to the point where we can finally bring in testers. We hope you'll consider [url=https://www.kickstarter.com/projects/tlsaftermath/the-last-stand-aftermath?ref=5lundb]backing us on Kickstarter[/url] and sharing the news, and in the meantime, stay safe until the next update!