Dear followers,
It's already mid August and it's time for me to give you some news about the game.
[h1]Development[/h1]
[h2]July-August[/h2]
I have been testing the game with my publisher Stray Fawn Studio (I'm already at version 17). It's super insightful and it's helping me a lot to focus on what's important.
I'have made a lot of improvements and fixes such as:
[list]
[*] Improving citizen behaviour, fight system and pathfinding.
[*] Adding some panels to get an overview of your city such as your citizens, items and buildings.
[*] Reworking the advertisement panel to become more useful giving you tips and informations based on realtime events. Plus you can now access to its history.
[*] Improving building placement.
[*] Proofreading and correcting labels.
[*] Adding a general settings menu.
[*] Improving mouse controls.
[*] Improving performances.
[*] Fine tuning the tutorial and creating better alpha demos.
[*] Expanding the map size from 10 000 to 22 500 square meters (the goal for early access is 90 000).
[*] A lot of other fixes.
[/list]
[h2]September[/h2]
Using all the feedback I will have gathered at the Gamescom to improve the game so I might slightly adjust my roadmap by this time.
The alpha testing will be approaching for some Kickstarter backers! I will be contacting you by Kickstarter to deliver keys.
[h2]Gamescom 2023[/h2]
I'm super exited to announce you that I'll be at the Gamescom 2023 in Koln Germany in the Indie arena booth!
[img]{STEAM_CLAN_IMAGE}/42690766/29a591b77a24934a68157fc40f0e5cffb32dadbb.png[/img]
The game will be available to test on a laptop with the very first public demo. The goal is to gather as much feedback as possible.
I can't wait to meet some of you IRL! Please tell me if you are going!
[h2]Video summary of July-August[/h2]
[previewyoutube=eMnZ5CQ6Iss;full][/previewyoutube]
If you like to see a more day to day progression about the Earth of Oryn I invite you to [url=https://twitter.com/EarthOfOryn]follow me on Twitter[/url].
Cheers,
Elivard