Endorphin Vice is a physics-based sandbox game for exploring realistic gore and wound reactions. Customize your environment with tactically designed objects and gear. Play as a vigilante, using military tactics and tools to create and test various scenarios and effects.
[h1]Bugs Fixed and Improvements:[/h1]
[h2]Character Spawning Bug Fixed: [/h2]Addressed an issue where spawning characters would automatically trigger "extreme low poly mode," reducing graphical quality unnecessarily. This function no longer activates by default, maintaining intended visual settings unless adjusted by the player.
[h2]
Improved Ragdoll Physics: [/h2]Enhanced the ragdoll system to provide extremely realistic death animations, adding a deeper layer of immersion to the gameplay experience.
[h2]V-Sync Added: [/h2]Implemented vertical synchronization (V-Sync) to eliminate screen tearing, ensuring a smoother and more visually consistent gaming experience.
[h2]Clothing Appearance Glitch Resolved:[/h2] Fixed a bug where clothing would suddenly appear out of nowhere during gameplay. Transitions between different outfits and equipment are now seamless and natural.
[h2]Leg Dismemberment Issue Fixed:[/h2] Corrected a problem where the main character's leg would become dismembered inappropriately. Now, dismemberment mechanics are accurate and consistent with the game's physics engine.
[h2]Flying Department Buddies Bug Fixed: [/h2]Resolved a glitch causing department buddies to fly or float unexpectedly. NPC behavior has been stabilized to adhere to normal in-game physics.
[h2]
Sound Effect for Casing Impacts:[/h2] Introduced sound effects for bullet casings hitting surfaces, enhancing the audio experience and adding realism to combat scenarios.
Lighting Improvement in Department Area: Fixed an issue where the department area appeared overly dark. The lighting has been adjusted to be brighter and more visually pleasing, improving visibility and atmosphere.