EMPTY SHELL will throw you in a dark industrial environment, a secret facility on a Japanese island. Each volunteer has signed a contract for a "recovery operation" without being privy to too many details. A tense roguelite survival horror with a top down perspective.
Hey everyone!
Inspired by some of your feedback, I'm working on a [b]new mode[/b] called "[b]Daily Test Rooms[/b]".
You'll be thrown into confined spaces with a fixed loadout ([b]that will change daily[/b]) and a bunch of ammo, and you'll be fighting non-stop until your last bullet (though you'll probably die before reaching your last bullet).
There won't be pickups, but [b]enemies will drop health, armor, and ammo[/b]. A supply crate will be delivered from time to time as well.
[b]Some random player stats[/b] like stamina, rate of fire, max health, damage etc [b]will be buffed and debuffed[/b].
There will be a [b]leaderboard[/b] specifically for this mode, which [b]will be reset every day[/b].
What do you think about it?
[img]{STEAM_CLAN_IMAGE}/43340117/aa3e700bf1aab043dd9fcabd5a8d176d2a9833e7.gif[/img]