Into The Inferno Updated

The main focus of this update is healing amount increases for all healing spells, plus various bug fixes. [list] [*] All healer and shaman spells will now heal more damage. There are small boosts to the single-target healing spells, and a much larger boost to the group healing spells. As before, a healer's healing spells are more powerful than a shaman's. [*] The mana cost of the cure poison spell has been reduced. [*] Increased the damage amount for the harm spell. [*] Fixed an issue with not having enough spell buttons on the casting window, causing the highest-level shaman area-effect spell to be uncastable. [*] Changed how saved games load, so attempting to move while a saved game is loading should be much less likely (hopefull impossible) to cause location glitches. [*] Fixed the door direction for one of the miner quest houses in the town. [*] Fixed an issue where receiving an item when all characters have a full inventory would cause the game to crash. [*] Fixed an issue with winning the game where it would jump to the end credits too fast to read the quest completion message. [/list]