Be prepared for the horror, and to run for your life, in this pixel style horror adventure featuring five possible endings!
Hello there guys, the game was finally updated after around 2 years!
Previously the game was running in Unity Engine V4 which had many limitations about Steamworks integration, it didn't matter how much I fixed it was never going to get the Steamworks features. Feeling a bit guilty about "abandoning" the game and the forums, I decided to try porting it again to newer unity version. As expected, everything was broken, it took me some time to get it back working to what I expect will be the final version of this small horror adventure. The changes can be seen below.
[list]
[*]Engine version changed (Ported from Unity 4 to unity 5)
[*]Added Steam Achievements!
[*]Added Cloud save and local file system [Will no longer save in Windows registry].
[*]Vsync option added. Game no longer capped at 60.
[*]Fixed several grammar mistakes.
[*]Fixed some minor game bugs.
[*]Fixed several cursor related glitches.
[*]Inventory/Dialogs/Menus UI will now scale according to the resolution.
[*]Cutscenes now show the texts faster, but let you skip the dialogs at will.
[*]The scene where you are caught inside the cage can now be skipped (When not the first time).
[*]TV remote control is now much more responsive to user input.
[*]Improved resolution selector; Only compatible monitor resolutions will show now.
[*]Added some emergency exit signs in the parking level.
[*]WASD instructions graphic added to "The nowhere" map.
[*]Small graphic changes in some UI elements.
[*]Player is no longer able to move after being caught by the shadow.
[*]Warning screen can now be skipped.
[/list]
[i]Wishing you all the best,
Emmanuel (earrgames).[/i]