Into The Flames Summer Update!

Into The Flames

Into The Flames is a Solo/Co-op firefighting game that focuses on the intensity of being a real life firefighter. Drive emergency vehicles, bust down doors, fight raging fires, and do whatever it takes to bring the chaotic scene under control!

[b]Bug Fixes[/b] Fixed clients joining late, and not hearing people breathing with SCBA Mask On Fixed being able to change Squad 2 skin to unintended skins Fixed Victims not spawning Fixed Medical Trauma Treatment [ Splint / Torniquets] being switched Fixed smoke not clearing from brush fire at station 3 highway Fixed Dispatched Mode [ Pending calls dispatching themselves] fixed hard to put out fire 4 Redding Lane [b]SCBA[/b] Added Low air bell alarm [ Activates when air hits 17 percent left] [b]UI[/b] Removed the Role from being visible from the general hud [Reduces Clutter] Removed Yellow Passenger border when riding in vehicles Low air warning on hud is now red with black font Removed Primary / Secondary Tool Text on hud [ Reduces Clutter] [b]Fire Stations[/b] Station 9 added at boat base [b]Medical Calls[/b] Added Medicals calls back as independent emergencies at least 3 per station area for now some internal, some external. at least 2 are unexpected Total of 25 new Medical call locations [b]Map Additions[/b] Station 1 Area expanded Station 2 Farm area Station 6 Industrial Area Station 7 Military Base [b]Parachute Character[/b] Changed Color Scheme / Removed Forestry Tools attached to him Helicopter Added First Person passenger seats Added First Person camera view when pilot [ Change camera button] [b]New Emergency Locations[/b] Station 1 "Strip mall A" Includes 3, type 3 commercial buildings that can be fully involved. Station 1 Church Station 2 Farm House Station 2 Farm Barn A Station 2 Farm Field + More [b]Traffic [/b] Added Traffic to some neighborhoods [b]Achievements[/b] Updated smaller road fires to unlock car fire achievement [b]Host Options[/b] Added option to max all hydrants to blue tops [b]Other Changes[/b] Changes Removed old lines at station 1 Fixed fire not spawning at 1300 peach ave Replaced doors on Canton Garage fire to be able to properly remove smoke Added line of code that is for whatever reason the victim gets stuck on player, hitting the drop tool button will remove them Removed bugged telephone poles in 1 local Removed Audio modding Removed mod directory button as there is no longer a need for it Fixed Command UI appearing in drone mode without being in command Fixed not being able to change quint 1's stick color Fixed instructor mode not showing rooms Added instructor mode button to Cad. Need you be host + instructor mode needs to be enabled Added proper skin to Rescue 6 Fixed Headlights, turn signals, and running lights on Rescue 5 Added Scene lights to Rescue 4/5 Fixed Patient not being able to be treated by second provider after exiting menu. [ Unable to test] Fixed Hazmat call in station 6 area Added Fire potential to Station 6 Industrial Hazmat Changed color of hazmat leak to a brighter color Added new details to Station 6 hazmat area Added Role Assignment Board to Station 9 Added Potential for Victims / Hazmat at Station 2 Gas Station Adjusted Speed of Engine 3 Added proper UV mapped model for Rescue 6 Restored Drafting Fixed mesh missing pieces on Ladder 3 / Tower 2 Fixed Rescue 5 mirrors alignment Fixed dispatch mode increased speed of Engine 3 Fixed Tiller not being able to change stick colors Fixed floating Benches at prison Fixed Being able to wear DLC unreleased outfits Fixed Ai spawning on emergencies