Into the Breach version 1.2.82 Update

Into the Breach

Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.

Our most recent update is now live! Full patch notes below. Let us know if you come across any problems (email us at contact@subsetgames.com). -Improved save file backup system to prevent data loss -Fixed: Bonus Objectives were being improperly blocked for some missions, resulting in bad combinations -Enemies that are supposed to not overlap should no longer spawn together (Blobbers + Spiders, etc.) -Fixed some prediction UI and consistency to weapon effects in corner cases -Miner Inconvenience will no longer count mountain destruction twice -Spiderlings are now "Minor" enemies -- they will not receive Psion bonuses and do not count towards objectives 'kills' -Vek Hormones will now stack with Enrage Shot, contributing its bonus damage when Enraging an enemy -Can no longer Enrage frozen enemies -Closer / Opener / Conservative will correctly apply their bonuses as soon as the pilot levels up -Fixed: Could not select Invulnerable pilots if they died the same battle as starting a new Timeline -Fixed: Conservative Pilots would sometimes continue giving their ability post-death -Void Shocker will not count hitting a rock as hitting a unit -Fixed: On "Fast" Combat Speed, enemies could push corpses from previous turns into things -Spider Psion eggs will not longer fall on Time Pods -Adrenaline Pilot Skill will now correctly count multi-kill turns -Fixed some maps that could create trapped units -Fixed some problems with touch UI tooltips -Void Shocker will not longer effect Bot enemies -Can now Enrage and Control the VIP Trucks and Mine-Bots -Fixed some issues with notifications for Pilot Death / Pilot Level Up -Repair Platforms now repair 10 damage (fully repairing any Mech) instead of 4 -"Feed the Flames" achievemnet will no longer count enemy or environment attacks -Spider Boss will no longer spawn outside of its mission (only works on its mission) -Technician Perk will correctly count towards the "Stay With Me" achievement -Secret Squad Pilots will no longer receive the "Invulnerable" or the "Popular Hero" skills -More tooltip, minor rendering, and text issues fixed