Smash demons and deflect bullets in a hardcore arcade clicker with the RPG elements.
[previewyoutube=mQnkb2oDdcU;full][/previewyoutube]
No siema!
As promised, we're leaving Early Access. We'd love to say it's the last patch we're uploading, but let's be serious - there will always be something to fix. So we'll be ready to work in case you find something worth working on. Anyway, [i]Infernal[/i] in its current state deserves to be released as a full game.
Now you can buy it for a few dollars, as it's 60% off.
Dear players, if you like the game or you're closer to liking it than hating it, please give us a review, because this will help us boost the visibility. Reviews may be short, those thumbs up matter.
To sum up. What changed?
[list]
[*] - Difficulty bug eliminated
[*] - Demo conflict solved
[*] - Crosshair disposed
[*] - Ending Cutscene
[*] - Permanent Storyboxes
[*] - Achievements added
[*] - Achievements fixed
[*] - Community capsules added
[*] - Inventory bug exterminated
[*] - FPS increased
[*] - Incense prices balanced
[*] - Gold exploit eliminated
[*] - Better signalization of enemies' block
[*] - Cards and wallpapers prepared
[*] - Demon avatars added
[*] - UI fixed
[*] - English translation fixed
[*] - Things we forgot to write down
[/list]