Hello, everyone. I hope all of you had fun with demo of Index: Purger. During these days, i had released 4 patches (and god, i need to get a habit of posting details here too).
Patch v1.0.1:
- Attempted to fix save system (on player death) crash reported by both @Coypu and @eznoobies. The potential reason of this crash (logs say nothing as always) is related to bugged LocationBase reset function. I tried adding more "safety measures", and i really hope it got fixed
- @Youssef reported a weird crash related to switch to last loadout menu, i tried to fix it up according to logs he sent, yet i'm not sure if that fixes it
Patch v1.0.2:
- Fixing the case of @Unnamed Entity that couldn't kill the infinite wave in ClothMan shop. This update is supposed to... fix it i hope.
- Removing gas on save loading. Gas was one of the reasons why spawn-killing has occured as much.
- Attempted to fix save system crash once again, with adding even more to logs.
- Logs are now stored in ./logs directory and each session creates a new log file. If you have a problem with crashes or something like that - send the entire folder.
- Fixed the so-called "Chicken Grandpa" save, now the game should not have problems with processing Not-A-Number values that somehow ended up being character's health.
- Fixed a bug that multiplied usage of bandage item by the count of level transitions.
Patch v1.0.3:
- Adding missing .SO files (and .DYLIB just in case). Doing that mainly for @Tortle | BitFreeze Entertainment, maybe that'll make it easier to launch on MacOS.
Patch v1.0.4:
- Fixed Linux support with help of @Crynux, now the game starts and has visible weapons
- Just in case Linux platform will have debug executable too
- Attempted to test the death mechanic more extensively and add more code to fix it up. I hope that players like @Youssef won't have as much trouble in future
- One of the Steam players (named 2chainz4bracletz) reported a bug. If you die underwater, after respawning you will have suffocation damage anyway... Fixed now
- Reorganized resolution menu to add some missing resolutions (one of which were needed by @Youssef)
- Prevent setting of dangerous resolutions into WindowControl (such as 0 values that break the rendering entirely)
- Tutorial pre-arena saving (asked by @Coypu)
- Version label visible globally in this game (asked by @00::0002 - Бендер)
- Fixed the empty equipment slot bug caused by "hidden" dev. armor
Please, if you can, report the issues you have found yourselves.