Thank you to everyone who's played the game this past week -- it's been royally entertaining to see you live your best/worst courtly lives.
We'd also like to offer a special thanks to everyone who reported bugs or issues, mostly through the [url=http://discord.gg/kitfoxgames]Discord[/url]. It sounds like some folks have managed to 100% the game, which is reassuring... and I saw a draft of a 100% walkthrough write-up being passed around. Here's hoping these fixes and improvements encourage more folks to take the plunge!
Without further ado, the patch notes from this morning's update:
[h1]Fixes[/h1][list]
[*] Fixed a rare crash when getting killed after yelling.
[*] Fixed one of the merchant’s lines about marrying objects.
[*] Fixed bug where you could collect taxes at the summit.
[*] Fixed issue where you couldn’t pet the badgers.
[/list]
[h1]Improvements[/h1][list]
[*] Added a hint about the location of the crescent key.
[*] Added unique marry/divorce endings for Salih.
[*] Made feedback clearer when attempting to marry things in the foreign land.
[/list]
[h1]Weird Stuff[/h1][list]
[*] Added something completely non-essential to the forest.
[*] The game now recognizes an additional song from a certain game series.
[*] The steward now recognizes a certain series of statements from a certain game series.
[/list]
Plus, there's only ~24 hours left to get 10% off Fit For a King, so tell your friends, your family, your ladies in waiting, and your serfs about it! In fact, order them to buy it -- or send them to the execution line! Surely this is the true noblesse oblige.
Long live you!
Queen Tanya & King Brent