Improvement update, and 1 day left to use the launch discount!

Thank you to everyone who's played the game this past week -- it's been royally entertaining to see you live your best/worst courtly lives. We'd also like to offer a special thanks to everyone who reported bugs or issues, mostly through the [url=http://discord.gg/kitfoxgames]Discord[/url]. It sounds like some folks have managed to 100% the game, which is reassuring... and I saw a draft of a 100% walkthrough write-up being passed around. Here's hoping these fixes and improvements encourage more folks to take the plunge! Without further ado, the patch notes from this morning's update: [h1]Fixes[/h1][list] [*] Fixed a rare crash when getting killed after yelling. [*] Fixed one of the merchant’s lines about marrying objects. [*] Fixed bug where you could collect taxes at the summit. [*] Fixed issue where you couldn’t pet the badgers. [/list] [h1]Improvements[/h1][list] [*] Added a hint about the location of the crescent key. [*] Added unique marry/divorce endings for Salih. [*] Made feedback clearer when attempting to marry things in the foreign land. [/list] [h1]Weird Stuff[/h1][list] [*] Added something completely non-essential to the forest. [*] The game now recognizes an additional song from a certain game series. [*] The steward now recognizes a certain series of statements from a certain game series. [/list] Plus, there's only ~24 hours left to get 10% off Fit For a King, so tell your friends, your family, your ladies in waiting, and your serfs about it! In fact, order them to buy it -- or send them to the execution line! Surely this is the true noblesse oblige. Long live you! Queen Tanya & King Brent