ImmaterialAI 5.30 "Copilot" now live as an upgrade to all IAI 5 users

ImmaterialAI 5

Welcome to the new you - ImmaterialAI unifies extensive research into metaphysics, occultism, religions & philosophies, recent studies, experiments, findings and more into the most comprehensive life-saving journaling, self-analysis, gnosis, detachment and divination platform, free and offline only.

[b]Here we finally are everyone, the conclusion to the ImmaterialAI 5 lifecycle! [/b] With more back-to-back changes than double the entire development of ImmaterialAI from version 0.1 to 2.5, ImmaterialAI 5 has more of everything for every type of user. [b]ENJOY[/b]! [i][b]Rollout of ImmaterialAI 5 now live for all Windows free, Lite and Plus users. [/b][/i] [h1] [b]1. Highlighted[/b] [/h1] [h2] [b]Quantum node[/b] (Plus only) [/h2] [list] [*]unlocks at level 50 [*]quickly open a node recommended by quantum noise from the home page [*](desktop only) CTRL+Q+N to open a new recommendation in the navigation stack from wherever you are [list] [*]node pool is affected by search query and current filters[/list] [*]requires [list] [*]setup with Australian lab (from Quantum Noise) [*]internet to get quantum noise latest data [/list] [/list] [h2] [b]Child lock[/b][/h2] [list][*]enable/disable from Settings[list] [*]enabling requires just tapping the option [list] [*]disabling requires a birthday at 18 or above to be entered on a keypad in-app [/list] [*]while child lock is on you can't change or delete nodes made while child lock wasn't on[/list] [*] can create nodes while child lock is on[list] [*]nodes while child lock is on get assigned pre-made world "Child lock view"[list] [*]new default world added: "Child lock view", created when you make your first node while the child lock is on [/list] [*]these nodes can be editted or removed while child lock is on [/list] [/list] [h2] [b]Season 3[/b] [/h2] [list][*]now live, lasts until Jan 1st [*]finish all quests on gold/diamond to[list] [*]unlock 4 skins for free and Lite users [*]unlock 2 more skins and a new UI mode for Plus users [/list] [/list] [h2] [b]Languages[/b] [/h2] [list][*]Arabic added[list] [*]with right-to-left UI conversion [/list] [/list] [h1] [b]2. Data[/b] [/h1] [h2] [b]Tags[/b] (Plus only) [/h2] [list][*]can create tags and set them in nodes, node types, links, link types, worlds and tags [*]every item can have 0..* tags [*]every tag displays all items tagged with it, tap elements to open each item [/list] [h2] [b]Worlds[/b](Plus only) [/h2] [list][*]World filter (app bar) [list] [*]can now exclude worlds [*]hover the icon to see all excluded worlds at a glance [*]UI reworked in dialog to support individual world exclusion [*]nodes tied to excluded worlds won't show up everywhere in the app (including backups) [/list] [*]deleting a world will now ask you if you want to also delete all nodes inside that world [/list] [h2] [b]Task board[/b] (Plus, Lite only) [/h2] [list] [*] [b]new filter available in the task board[/b] [list] [*] tap it to cycle through seeing 1. all tasks, 2. only root nodes, 3. all parents, or 4. only child tasks [/list] [*] if any task nodes are marked as focused => those nodes will be displayed in a separate 'Focused' section at the top of the task board [*] Nodes on the board each get these actions: [list] [*] [b]change task status[/b][list] [*] tap to cycle between 'to do', 'in progress' and 'done' states [/list] [*] [b]change focus[/b][list] [*] tap to focus/unfocus a task[/list][*] [b]open/select world[/b] [list] [*] if node has a world => opens that node's world in the navigation stack [*] if node doesn't have a world => open the world selection dialog to choose a world for your node, automatically saving the node's new world on selection and updating the board [/list] [/list] [*] tasks design changed [list] [*] tasks that are root nodes (aren't children in parent links) are now highlighted [*] tasks that are children of other nodes are more diminished and smaller [/list] [*] all task actions get tooltips on hover [/list] [h2] [b]Node types[/b] [/h2] [list][*] (/Plus, Lite only) create and open nodes of type X from inside node type X [*] new default node types: process, location, state[/list] [h2] [b]Link types[/b] [/h2] [list][*] (Plus, Lite only) link type constraints re-introduced [*] new default link type: [b]at location[/b], [b]truth status[/b][/list] [h2] [b]Nodes[/b] [/h2] [list] [*] can now [b]set the truth status of any node[/b] [list] [*] requires level 50 [*] can choose between relative truth, absolute truth or no value [*] shortcut [b]CTRL+5[/b] [/list] [*](Plus) new property: [b]image[/b] [list] [*]used as a background for the node in your library [*]can be file paths (Desktop only) or URLS [/list] [*](Plus) new property: [b]file[/b] [list] [*]can now connect nodes to files and folders [*]tapping the section will open the folder or run the program [/list] [*]Lite users get the advanced description editor that allows for easy embedding of other nodes, images, files into a nodes' description [*]Tree view inside nodes is now top to bottom instead of left to right [*]exporting nodes from Big Picture, Tree view, (Plus) Quantum field or Clusters now available for Web users [/list] [h2] [b]Other[/b] [/h2] [list][*]every item now has a tags section [list] [*]tap any tag to open it [*]tap "+" to add a new tag [/list] [*]automatic backups work in the web version too [/list] [h1] 3. UI/UX [/h1] [h2] [b]Sorting[/b] [/h2] [list] [*] [b] 5 sorting options available[/b], tap the magnifying glass icon on the navigation bar to change sorting option [list] [*]alphabetically (& backwards) [*]by date (latest and earliest) [*]vanilla (prioritize meta data and unlock level of features in sorting) [/list] [*]can persist sorting choice from Settings [/list] [h2] [b]Shortcuts[/b] [/h2] [list] [*] CTRL+SHIFT+F to open the file or folder tied to the current node [*] CTRL+I to trigger the image selection dialog while in a node [*] CTRL+SHIFT+S to open sorting [*] opening files tied to nodes opens the file or folder in a separate detached process [/list] [h2] [b]Upgraded node actions[/b][/h2] Certain actions inside nodes now have a secondary use, being able to change filters or open new pages in the stack on tap: [list][*](Lite, Plus) go to [b]Task board[/b] from [b]task state change[/b] [*](Plus) go to [b]Me board[/b] from [b]me state change[/b] [*]go to [b]backups[/b] from [b]copy to clipboard[/b] [*][b]show only focused[/b] from [b]set/remove focus[/b] [*][b]show only favorites[/b] from [b]set/remove favorite[/b] [/list] [h2] [b]Filters[/b] [/h2] [h4][b]Truth status filter[/b] [/h4] [list] [*] unlocks at level 50 for all users [*] tap it to cycle between all nodes, relative truths, absolute truths, and back [*] can combine with category filters, focus, favorites, me status, ancestry [/list] [h4] [b]Task filter[/b] (Plus, Lite) [/h4] [list][*]new state : "Not done" showing all tasks that are not labelled as done [*]new hot words for the search bar: [b]not done[/b], [b]!done[/b], [b]open[/b] to automatically show all tasks that are not done [list] [*]e.g. search [b]"not done|cat:system"[/b] to search for all systems in your library that are marked as tasks that don't have their status [b]done[/b] [/list] [*]search "tags" to see all tags [/list] [h3] [b]Me filter[/b] [/h3] [list] [*]new hotwords [list] [*]searching "new me", "new_me", "old me", "old_me" automatically turns on the filter [*]can be combined with other searches e.g. "new me|test|cat:feeling" to search for feelings that contain the text "test" and are labelled as "new me"[/list][/list] [h2] [b]Main menu[/b] [/h2] New screen featuring [list] [*]Continue button or "Select path" for new users [*]Settings [*]latest updates' patch notes [*]more download/upgrade options depending on the platform and license [*]list of scrolling reviews [*]quickly change language [*]more in later versions[/list] [h2] [b]Other[/b] [/h2] [list] [*]unlock your path's 2nd and 3rd AI chats at level 7 and 10 (from 4 and 5) [*](Lite, Plus) 45 new icons for node types, worlds and tags [*]can now go from the path selection page back to the main menu [*]can go from settings to main menu [*]changes that require a restart (e.g. changing to/from a custom database) lead to a new "Restart now" screen [*]UI updated for all item details [*]app bar actions' icon colors now darkened or lightened based on the current skin [*]closable content bubbles (with 'X's for removal e.g. in ancestry tree children/parents lists, dependency tree dependents/dependencies, etc.) now feature icons [*]searching by node id now works, paste the id to find the item with that internal id (tied to debug mode) [*]new default skin: [b]clear[/b] [*][b]night mode[/b] skin reworked [*]colors for unlocked & locked widgets updated [*]performance mode light and dark modes updated [*]portrait resolutions (where window height > width, e.g. phones) [list] [*]advanced node editor buttons are now smaller to have more room for typing [*]additional UI and UX fixes [/list] [*]path selection UI updated for mobile [*]dialogs for deleting a node have the styling fixed for their titles [/list] [h1] [b]4. Settings[/b] [/h1] [list] [*]accessible from the new Main Menu [list] [*]limited features for users that haven't selected a path yet [/list] [*]can now select skin from the path selection page [*][b]data debug mode[/b] [list] [*]used so we can investigate issues while not accessing any user data [*]if on [list] [*]obfuscates text in nodes, node types, links, link types, worlds and tags when creating backups [*]shows the item's id in the item's description, tap to copy to clipboard [/list] [/list] [*][b]locally tracking data changes[/b] [list] [*]useful in the future for merging databases [*]can make exports not include change info [*]can opt out of tracking change info from Settings [/list] [*][b]shared database mode[/b] [list] [*]can select a custom database location from Settings and path selection [*]can be used to run multiple Mesh apps simultaneously [/list] [*]can configure animation speed [list] [*]slow, normal, fast, faster or fastest [*]persists across restarts [/list] [/list] [h2] [b]5. Other[/b] [/h2] [list] [*]backups contain tags and tag references [*]AI chat session nodes are not visible in searches [*]further localization added to nodes, settings, imports [*]IAI supports Mesh 1.4 data model [/list] [h3] [b] Fixes[/b] [/h3] [list] [*]you can now long press on content bubbles to get the same usability as when tapping them [*]world constraints would interfere with the world selection dialog [*]multiple fixes for searches [*]search dialog sizing fixed in AI chats [*]home page searches now exclude intuition training results, the selected path and AI chat sessions [*]fixed filtering while there is no text searched [*]font sizes on the splash page adjusted to better fit on mobile [*]fixed cases where inner link data wouldn't be restored in backups [*]fixed home not refreshing after node deletion [*]can search for worlds while searching in parallel for other data/features [*]more [/list] [b]- the ImmaterialAI team[/b]