I Am Overburdened, 1.2.3. experience tidbits

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30852012/67a4d10e04e9f21df74c6a18e3a3600f32f15cf8.gif[/img] Hi there! So it came to pass, that only a tiny update gets completed within two weeks while working on another way bigger project :D Hopefully, the user interface enhancements in version 1.2.3. will be appreciated still ;) [h1]The book of monsters[/h1] The biggest (albeit functionally neglectable) change is the new "Book of Monsters" layout. Now the unlocked monsters can be explored using a scrollable grid just like in the case of the "Tome of Artifacts". It looks much less crammed + this was a necessary change for the future ;) [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30852012/b78b82725ed26aedd66cad32a71455b26da1533d.gif[/img] Yep, this also means new monsters will join the party with the upcoming bigger content update (currently it looks like 4 to be more exact) and for this to happen the presentation had to be changed beforehand to accommodate. [b]Scroll madness[/b] All the scroll-bars (not just the new monsters book one) were updated to handle up/down clicks too + screens where scrolling grids reacted to mouse movement (Stash, Treasury), were fixed since they could produce horrible noises with the quickly changing focused artifacts. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30852012/94de459eabfb89ba091218523f4caef6ec663f99.gif[/img] [h1]Nearby beasts[/h1] How could I forget about this feature?! The same thing was implemented for the "Tome of Artifacts" with nearby items long ago, but somehow I missed this one. Opening the "Book of Monsters" next to an enemy now selects it immediately. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30852012/a55f0ea82d40b3db5ea86b9cd39b80f574395bb3.gif[/img] [b]Tome hot-keys[/b] I also added hot-keys for accessing the tomes ([b]Left Ctrl + A[/b] for the "Tome of Artifacts", [b]Left Ctrl + M[/b] for the "Book of Monsters") with only one press as they may be opened semi-frequently during play. The [url=https://store.steampowered.com/quickref/690560]input guide[/url] was updated to reflect these changes. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30852012/0fc0998d782f75147d7ae512c5ecff8d0192325c.png[/img] [h1]In-game inventory on steroids![/h1] A real nemesis of mine. I could not find a good way to notify the player about nearby items so far. I tried multiple things in the past (some even made it into the game), but I was never satisfied. I think I got it now? I really like the current version. Let me know what you think! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30852012/f8b3f7999ce7bbc0a0a613ce59ab7ed8999f05c8.gif[/img] [h1]What's next?[/h1] This is the first "teaser" update where changes related to the expansion pack crawled into the official build of the game and I shared tiny but concrete info about what is to come. Expect a few more updates like this in the upcoming weeks, but soon (hopefully really soon) I will unleash a bigger and better I Am Overburdened upon the world ːsteamhappyː Thank you very much for reading my post and for all your support. Stay tuned!