Human Worker Addition - EA Update v0.5.0.10

Deep Space Outpost

Deep Space Outpost is a space station building & survival game, involving resource and base management. Build your space station tile by tile, mine asteroids, refine materials and keep your station operational.

We now have humans added to Deep Space Outpost! Human workers can now be hired from passing traders if your space station has life support, food supply and crew quarters. With this update you'll also notice new graphics for worker droids. They are now a more angular (and yellow) to make them distinct from humans. Humans now have the previous droid image torso, but have different hair colour when their helmets are off. They also have a name, rather than a droid id! Humans behave as worker droids, except they will take breaks when hungry, or need sleep. Their spacesuits will protect them generally, and will get repaired if they take damage. Space suits have O2 and power levels for when traveling outside your station. Damaged suits can lead to the human themselves taking damage, in which case they will try to heal at available crew quarters. Taking damage, hunger or tiredness will affect morale, which will make your human workers work slower. So do keep crew quarters and food available for your crew! Patch notes:- [list] [*]Human worker addition - Hire from traders. [*]Crew quarters buildable item added. [*]Humans added to worker control and job priority displays. [*]Humans behave as droids, with added eating/sleep tasks. [*]New haul type for dead humans. [*]Help & Tutorial include new humans worker and crew quarters info. [*]Improve: Optimise some collision checks for meteoroids and scrap. [*]Improve: Additional indicators for humans eating, sleeping and if dead. [*]Improve: Farming / Crew Quarter power usage now under life support power group in top menu. [*]Fix: Food storage capacity not updating on load game. [*]Fix: Progress bar on repair droid/spacesuit not matching task time. [/list] Cheers! Nick