A blend of classic mechanics. A love letter to the past. A tasty new fusion of elements. Punch, Throw, Catch, Grow, and maybe play a tune!
Thank you to everyone who has been following and waiting patiently!
In case you didn't know, Homegrove is a solo project, though getting this far wouldn't have been possible without the various support (emotional, financial, technical) that I've received in the last few years. Thank you so much from the bottom of my heart to everyone that has contributed!
From day to day my thoughts are on Homegrove, and how to complete it faster without sacrificing my original vision. I'm really trying to outdo myself.
Unfortunately, it just isn't ready yet, but I do intend to release a small demo in April, and a bigger one later on.
As for projected release date? It will most likely move 6 months ahead, but even that is not a guarantee. I know! I'm sorry! This might come as a shock to some people who have been looking forward to it, but I hope the demos help ease the pain.
Also, I intend to make announcements on progress more frequently from this point onward.
Please look forward to them! Thank you!
[i]The Discord channel: https://discord.gg/hVfHRxu[/i]