[list]
[*] Fixed issue where catapults wouldn't auto target gates
[*] Fixed issue where catapults in water couldn't be damaged by melee units
[*] Fixed issue where catapults could persist from an old save into a new world
[*] Fixed drag selecting picking up enemy/neutral units as well
[*] Fixed rare issue where AI could block their river with a bridge
[*] Fixed issue where AI wouldn't build piers very often
[/list]