Reworked pve / pvp matchmaking to wait until players are connected before starting to teleport
Reworked dissolve logic
Fixed gates of Duelist Trials (PvP) arena sometimes not opening when enemy does not join arena
Fixed crit multiplier being applied twice
Fixed client not returning to own world if host leaves while client is in Duelist Trials (PvP) arena
Fixed not taking damage from spike traps while dodging
Fixed switching between hub / friend lobby if host not in hub area and client in hub area
Fixed spawning dissolve vfx for inactive characters
Fixed trying to create lobby for friend to join after disconnecting from friend