Hotfix v1.6.19.1 for the Unto the Breach Update

Barotrauma

Barotrauma is a 2D co-op submarine simulator – in space, with survival horror and RPG elements. Steer your submarine, complete missions, fight monsters, fix leaks, operate machinery, man the guns and craft items, and stay alert: danger in Barotrauma doesn’t announce itself!

Hello everyone! We have just released the second hotfix addressing additional issues in the Unto the Breach update. Make sure to update your game to the latest version, and see the list of changes below. [i]v1.6.19.1[/i] - Fixed chat input box getting cleared whenever someone changes their team, or when the game mode or team selection mode changes. - Fixed stun resistance PvP setting doing nothing. - Made Crimson Acid less powerful against large monsters. - Fixed everyone's name tags being shown in red until you spawn when you join a campaign mid-round. - Fixed stackable items with a non-default quality (e.g. grenades) failing to stack in the fabricator's output slot, instead just falling to the floor. - Fixed very large PvP outposts often clipping into the level walls. - Fixed decorative structures such as background walls not showing up on hostile (non-player) subs in multiplayer. - Fixed "giveitem" command crashing the game when used with no arguments. - Fixed Gravity Flak Shell's "gravity pull effect" being affected by gravity. - Fixed Fulgurium Batteries sometimes spawning automatically in tools at the start of a campaign. - Changed cargo scooter recipe to be more consistent with the normal scooter recipe (Underwater Scooter + x2 Ti-Al Alloy). Modding: - Fixed freezes / lag spikes in multiplayer when a scripted event uses StatusEffectAction when there's lots of mods with custom events enabled.