Hotfix v0.22.7 - Various bug fixes

Stolen Realm

Stolen Realm is a simultaneous turn-based tactical dungeon crawling looter with action RPG elements where you control up to 6 heroes, solo or through online co-op, venturing forth in adventures set in a high-fantasy, low-poly world.

[h2]General[/h2] [list] [*] Fixed an issue that caused client players to not heal to full health and mana upon entering a new Roguelike area [*] Fixed issue that caused the event window to lock up when chosing the 'leave' option on Brawler's Brew (and likely other party events where you choose for each character) [*] Fixed issue where roguelike currency wasn't awarded on the completion of a run [*] Fixed issue where some non-English texts weren't being displayed correctly [*] Fixed issue with quest reward experience meters not showing the correct information in level 30+ gameplay [*] Fixed issue where your skillbar wouldn't refresh immediately when you are out of action points then gain an action point, as well as when you are disabled then the disabled debuff is removed [*] Fixed tooltip on Shield of Retribution to correctly state 2 hex blast radius instead of 1 [*] Fixed issue where comparison tooltips wouldn't show up when in the Item Upgrading menu [*] Fixed issue where the permanent Seal of Might from Golden Valkyrie Spear would stack with the Seal of Might from the skill tree [*] Fixed issue where Fury Staff was marked as a polearm [*] Fixed issue where Damage modifers could get below -100% and start healing the target instead of dealing damage, now capped at -95% [*] Fixed issue where Soul Link could damage otherwise invincible targets [*] Fixed issue where Vitality Break could display as a crit [*] Fixed issue with Lingering Light not working properly [*] Fixed issue where keybinds would not load properly when starting a new game session [*] Fixed issue where the host could create a password longer than the client could type in [*] Fixed issue where items would remain in your inventory after sending them to the stash [*] Fixed issue with unresponsive UI on hardcore death [/list]