Major:
[list]
[*] The unlimited FPS option no longer caps your FPS to 60.
[*] You can now set your frame limit to 30, 60, 90, 120, 144 FPS in both the main and pause menus.
[*] Fixed a bug that was seemingly assigning the 'E' to Move Backwards input. You should now be able to remap keys as expected.
[*] Prevent erroneous firing of the "Hide and Seek" quest after it was already finished.
[*] Clown Royale created in legacy Early Access saves will now work correctly.
[*] Wooden Floors built by players will now spawn (and save) in the correct rotation.
[*] Fixed the bug that caused Walls and Floors to disallow disassembly.
[*] Dissasembled buildings will now correctly return materials when the recipe required 1x of the item. (previously it returned a stack of 0)
[*] Raids no longer happen on peaceful difficulty.
[*] Fixed a bug that locked the camera after drawing on cardboard in Build Mode.
[*] Added quest markers to indicate the current step required in many Main Story quests.
[*] You can now skip the entry cutscene when entering a certain warehouse.
[*] Drawing on the cardboard is now less sensitive to diagonal input when using a gamepad.
[/list]
Minor:
[list]
[*] Bum Simulator now has its own icon, instead of the Unreal Engine one.
[*] Fixed the bug that prevented the Trash Can Lids from respawning.
[*] You can no longer jump while dying.
[*] Reduced the ratio at which cars [b]honk[/b].
[*] Pigeons in cages will now correctly display the applied costume.
[*] Fixed an item duplication glitch.
[*] Raids will no longer fire during the alchemy tutorial.
[*] Reduced edge collision for player-built fences, you can now build them slightly closer to each other.
[*] Minor fixes for the shooting range quests, when entered with Shuriken skill equipped.
[*] Added a low-key audio cue to the begging input.
[*] Pigeon Lady and Mr. Jello icons on the map are now more visible.
[/list]
Other:
[list]
[*] Minor UI fixes.
[*] Minor localization and credits typo fixes.
[/list]