Changelist Version 3.6.14.a

Major: [list] [*] Added legend to the map. [*] Added "silent protagonist" option that disables main character's grunts and mumbles. [*] You can now decline a timed quest upon entering its trigger. [*] Lowered the construction cost of end-game buildings and items to limit the grind necessary to get them. [*] Modified the begging skill and civilian reactions to begging, to make the process more reliable. [*] Modified the "flip the bird" mechanic to make it more reliable. [*] Modified the alchemy station mechanics to make them more reliable. [*] Modified the lamps that you can build in your base - they now look better and provide more light. [*] Made Dr. W. East sidequests easier by increasing the time limit. [*] Made Trixie sidequests easier by increasing the size of the area you're restricted to. [/list] Minor: [list] [*] Added a slider bar to the crafting menu scrollable list. [*] Adjusted the way Bugs choose which player base to raid. [*] Better icons to represent both Bug and Creep bases. [*] Adjusted the number of police officers on the map. [*] Adjusted AI of the construction workers during the "Lady Justice" quest. [*] Blocked the ability to fertilize a fully grown plant which caused you to needlessly lose guano. [*] You get slightly more wood from destructible wooden objects. [*] Disabled sidequests during missions where starting them would hinder your progress. [*] Dying during Mr. Jello sidequests now automatically fails the sidequest instead of respawning you with not enough time to finish the mission. [*] Skill cooldown now resets after death. [*] You can now build carpets under existing furniture. [*] Harvested plants now go straight into your hand. [*] Deconstructing the generator now returns some of the unused fuel. [*] Added even more quest markers to indicate the current step required in some quests. [*] You can't sell the battery in pawn shops anymore (sorry speedrunners!) [/list] Fixes: [list] [*] Fixed the area of the Peckers skill effect. [*] Fixed the errors in the Chinese and Russian translations. [*] Fixed the police taser so it can hit you while you're in your base area. [*] Fixed the prompts which are displayed when you're in the build mode. [*] Fixed the bug that let you trigger a police chase while doing the Alchemy tutorial. [*] Fixed the bug that caused Clownberry consumption effect to be permanent. [*] Fixed the bug that caused food buff icons to display during cutscenes. [*] Fixed the bug that caused props like bottles and pigeons to display during the fist punch animation. [*] Fixed the bug that caused persistent highlight of building elements in the build mode. [*] Fixed the bug that blocked you from using the alcohol skill after "flipping the bird". [*] Fixed the bug that caused flower pots to spawn wrong items. [*] Fixed the bug that caused flower pots to sto load incorrectly. [*] Fixed the bug that caused flower pots to spawn plants that are much too big. [*] Fixed the bug that blocked you from opening the skill wheel on the first try, after opening Carl's inventory. [*] Fixed the bug that caused police to slide towards you while shooting their taser gun. [*] Fixed the bug that let you start a Trixie subquest multiple times at once. [*] Fixed the bug that caused the Pigeonado to spawn in the wrong place. [*] Fixed the bug that caused pigeons to float mid-air after the pigeon coop was destroyed. [*] Fixed the bug that caused gift boxes to float mid-air after deconstructing bum shelters. [*] Fixed the bug that let you start the "Lady Justice" quest for the second time. [/list]