Hotfix Patch - 0.5.3.1

[h2]FIXES & CHANGES:[/h2] [list] [*] The single-player option has been temporarily removed for rework. Players can replicate the same experience by creating a "Private Server", which works offline as well. This adjustment encourages players to explore online features and see other players in action. [*] Renamed the Multiplayer button to "Start Operation" for a more thematic and clear interface. [/list] [h3]Fixed Hostage Game Mode AI Count:[/h3] [list] [*] AI counts now display accurately in the drop-down menu during operations. [*] Resolved an issue where the mouse cursor did not hide properly for client-side players during spawn or respawn after class selection. [/list] [h3]Updated Change Difficulty Button:[/h3] [list] [*] Renamed to "Change Spawn Count" for better clarity. [*] Fixed the issue where the default or current enemy count was not displaying correctly when the widget was constructed. [/list] [h2]WEAPON ADJUSTMENTS:[/h2] [h3]Adjusted ammo reserves for several weapons:[/h3] [list] [*] SEG MCS, M4 Standard, SMR 416, and SO-58 now have reserve ammo amounts consistent with other class platforms. [*] Increased the Mock 18C magazine capacity to 19 (17+2) to align with its real-life counterpart. [*] Further reduced holosite glare for improved clarity. [/list] [h2]LEVEL DESIGN FIXES:[/h2] [b]Blacksite: [/b] [list] [*] Ongoing level design improvements and bug fixes. [/list] [b] Sandstorm:[/b] [list] [*] Fixed stair collision issues, ensuring players no longer fall through them upon death. [*] Grenades now properly interact with stairs and land as expected. [/list] [b] Art Gallery: [/b] [list] [*] Resolved stair collision issues for a smoother gameplay experience. [/list] This hotfix addresses key bugs and enhances functionality, ensuring smoother gameplay and improved clarity across features. Thank you for your continued feedback! 🎮