Hotfix Notice - Jan 31th (Fri)

Hello, Commanders! After the last update, we found several bugs, both large and small, and have applied a hotfix. We will resolve other issues promptly as well. Thank you. [h3][b][/b][/h3] [list] [*] Fixed the issue where the "Knight" relic was reacting to all units. [*] Fixed the issue where units that do not attack were immune to movement restrictions. [*] Fixed the issue where assigned free placements were not recognized as free placement summons. [*] Fixed the issue where the targeting distribution system for ranged units was not working. [*] Fixed the issue where terrain tooltips did not appear on some stages. [*] Fixed the issue where units placed freely on the wall after the castle gate was destroyed would stop moving. [*] Fixed the issue where air units would collide and bounce off each other excessively. [*] Fixed the issue where the "Shield Bearer" was performing a ranged attack. [*] The "Spiderweb Pendant" now also applies to structures. [*] Fixed the issue where card rewards were not appearing when reaching Dwarf level 6. [*] Fixed the issue where units would take a different route when the path was blocked by units on the side road during siege battles. [/list]